Hey Allan, Wow, great stuff. That helps me wrap my head around it a bit better.I'll need to put some more thought into how we can support all those various types of modifiers.
Allan said: In your chance of success, you would have to decide if an attribute would give a modifier or be the modifier
I say: It might be possible to support both scenarios. If I have a point that is strength = 18. Then we could add some new type to the game that is a calculated point.So a calculated point called attac roll would equal 4 if the strength point is 18. And the calculated point would have some small amount of math or ranges that specify 18 = 4, 12 through 14 = 0, 10 = -1. Then map creators could reference either strength or attack roll as a modifier since both are points, one is just calculated off the other.
Allan said: I liked the idea of a "critical" success or failure. That was sheer brilliance. I say: I agree, sheer brilliance, but I can't take credit for it. Dark actually outlined that idea a couple months ago when we were discussing how an RPG maker would work.
It's been in the back of my mind for a while.I've got a lot of thinking to determine how all those various types of modifiers can easily be put into the game, but it gives me a great reference for all the possibilities. I'll keep the email for later reference when I get closer to it and more of the foundation has been built.
Now on to your turns and rounds email:You said: So that means there can be any number of rounds in a turn, depending on number of teams playing, right? I say: Actually any number of turns in a round, and yes it depends on the number of teams playing.
You said: round 2 al turn blaze fizzles at end of al's turn. Did I get that right? I say: Almost, it fizzles at the beginning of your turn rather than the end. So a longer example with 4 teams and I am the second team: Round 1: team 1 turn Ian's turn, casts blaze which has a duration of 1 team 3 turn team 4 turn Round 2: Team 1 turn Blaze fizzles as my turn begins. Thanks for the feedback. Ian Reed