On Thu, Sep 17, 2009 at 2:11 AM, Izomiac <haikulist@xxxxxxxxxxxxxxxx> wrote: > IIRC, Blender uses an OpenGL based GUI, so that should help a bit. OTOH, > it's still a complicated program, so even though the GUI doesn't have to be > rewritten, it'll still likely require quite a bit of work. OK, that's interesting and smart of them. There will still need to be code written to create a Haiku BApplication object, and probably some BWindow objects to contain the OpenGL interface. But that should be much easier than having to port GTK or Qt or some of the other multi-platform GUI frameworks if it had used one of those instead. Of course without knowing more about Blender it is hard to say what all will be needed. But it surely won't just be a matter of compiling. And I'm not trying to be mean here, just realistic that based on his questions Skar Cat does not have the needed skills at the moment to get Blender working on Haiku. -- Regards, Ryan