2009/9/18 Philippe Houdoin <philippe.houdoin@xxxxxxxxx>: > Stephan Aßmus said: >> Why wait, the Gallium port can use all the help. I don't know if this is >> still the case, but last time I spoke with aljen, >> the Gallium software renderer was about two times slower than our current >> software renderer. >> So it probably makes sense to make the necessary fixed for double buffering >> in trunk, > > After MIDI last weekend, I plan to fix missing double buffers in our > renderer this weekend. > It's, indeed, already late. > >> the Gallium port would probably benefit from this anyway. > > Nope, as Gallium port already support double buffers mode. > If it was not 2x slower, we'll have switched to it already! Got shifted graphics and a black GLTeapot window when trying it on my gcc4 install. Dunno what wen't wrong with it, but it definitively looked less pleasing than MSR ;) > So, let's fix this issue and show how well ported or not Blender 2.47 is ;-) Ahem... ;) Don't hesitate to send over patches for the MSR ;) Michael