[haiku] Re: Res: [ḧaiku] can anybody help me to compile blender

  • From: Zenja Solaja <solaja@xxxxxxxxx>
  • To: haiku@xxxxxxxxxxxxx
  • Date: Thu, 17 Sep 2009 16:53:30 +1000

My cross platform game engine uses FTGL and freetype for fonts.  I've
actually accelerated FTGL quite substantially when I modified it to use a
OpenGLES compliant API (changes work with vanilla GL as well).  Which
reminds me, I should upload those patches to FTGL group.  FTGL is platform
independant, I had no issues porting it to Haiku.

Regards,
Zenja

On Thu, Sep 17, 2009 at 4:15 PM, Richie Nyhus <richienyhus@xxxxxxxxx> wrote:

> If you can't wait, you could speed the work of others by porting ftgl.
> But you would have to get help in your own language for that, as that
> in itself is complicated.
>
>

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