[haiku-development] Re: Potential trademark issue -- OpenGL

  • From: Clemens <clemens.zeidler@xxxxxxxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Tue, 14 Feb 2012 23:49:00 +1300

On Tue, 14 Feb 2012 22:45:09 +1300, Axel Dörfler <axeld@xxxxxxxxxxxxxxxx> wrote:


As the Gallium stuff tends to be buggy at times on some hardware, making
a
friendly interface to force software rendering could be seen as a very
positive thing.
We also will have three software rendering engines to choose from if the
OpenGL work goes well.  (swrast, gallium softpipe, gallium llvm)


We certainly have, the general user certainly shouldn't have, though. The
system should always choose the best for the user; it's too complicated
anyway for most users (including myself) to make even an educated guess as
to what is the best solution.


Think normal user would not bother to open the preflet at all. Think for interested users this preflet is a nice gimmick. I would keep it at least for debugging the new gallium stuff, if that makes sense.

Regards,
        Clemens

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