[haiku-development] Potential trademark issue -- OpenGL

  • From: Alexander von Gluck <kallisti5@xxxxxxxxxxx>
  • To: <haiku-development@xxxxxxxxxxxxx>
  • Date: Thu, 02 Feb 2012 11:46:00 -0600

I thought I would bring this up as it could potentially bite us as my Mesa 3D work becomes more public.


We use the "OpenGL" name in a quite a few places. While the OpenGL control panel had the OpenGL logo removed, this may not be enough...


http://www.opengl.org/about/logos

"If you write a hardware driver for OpenGL or if you write a software implementation of OpenGL, then in order to use the OpenGL trademark or logo then you must obtain a license from SGI. Products that run on top of OpenGL do not need a license. Products that implement an OpenGL driver and claim that they are OpenGL compliant by using the OpenGL trademark or oval logo, must obtain an OpenGL license from SGI."



Mesa avoids using "XXX GL" and "OpenGL" at all costs... you can find the following notes on the Mesa website:
http://www.mesa3d.org/license.html

"
Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL.* To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc.(SGI). However, the author does not possess an OpenGL license from SGI, and makes no claim that Mesa is in any way a compatible replacement for OpenGL or associated with SGI. Those who want a licensed implementation of OpenGL should contact a licensed vendor.

Please do not refer to the library as MesaGL (for legal reasons). It's just Mesa or The Mesa 3-D graphics library.
* OpenGL is a trademark of Silicon Graphics Incorporated.
"



With all the tiptoeing above, maybe we should consider stripping all references to "OpenGL" in Haiku? While these changes may cause confusion to users... it would improve our legal safety.

Thoughts?

 -- Alex v.

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