[haiku-development] Re: Potential trademark issue -- OpenGL

  • From: Eddy Derick <eddyderick@xxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Fri, 3 Feb 2012 12:01:06 +0100

On Feb 3, 2012, at 11:08 AM, Arnold wrote:

>> Since we now pretty much comply with the OpenGL trademark (as we
>> don't mention it), we now have the ability go to the Khronos group
>> and try to get their blessing to use the OpenGL trademark.
>> 
>> However as Mesa isn't allowed to use the OpenGL name... it's
>> unlikely we would be able to.
>> 
>> -- Alex
>> 
> OpenGL should be sued for having Open in their name and not being open :)
> 
> Always better to avoid legal wast of time and resources.
> 
> Regards,
> 
> Arnold
> 
Gentlemen,

Just check SGI's OpenGL license dedicated web site. 
(http://www.sgi.com/products/software/opengl/license.html)

There are the following sentences:
"
Open source license, for use of the S.I.. This is a Free Software License B 
closely modeled on BSD, X, and Mozilla licenses.
Trademark License. for new licensees who want to use the OpenGL trademark and 
logo and claim conformance. This license is available free of charge if you are 
developing open source implementations on open source platforms. For closed 
source licenses or licenses on proprietary platforms, a charge will be 
associated with a trademark license.
"
I guess Haiku suits pretty well the second one.
So it should not be a big deal if Haiku's implementation passes the conformance 
tests. We can get a license and therefor the right to add the OpenGL logo.

Regards,

Eddy

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