Hi! On Sat, 4 Feb 2012 07:58:28 -0800 Urias McCullough wrote: > We could, of course, contact SGI/Khronos to get clarification. But > honestly, I have to believe Mesa has already attempted this. Are > there > any statements anywhere on the Mesa site about their OpenGL > compliance > and attempts to obtain a license for the logo usage? I think SGI's FAQ [1] answers these questions. In particular these paragraphs: > Do I still need a license for OpenGL? > > Yes. The source code for the sample implementation of the OpenGL API > is > being released under this [2] license. In addition, use of the OpenGL > trademark requires a separate license from SGI. The license that > applies > to the source code release does not cover the use of the trademark, > in > other words, we are not releasing "OpenGL®". And: > How do I get a license to use the OpenGL trademark? > > Currently, only commercial licensees of OpenGL may use the trademark. > We > are working on a new license that applies specifically to open source > implementations. We are expecting to announce this license in a few > weeks > time. We can't answer any questions about this until we're finished > with > the license, so please hold onto those questions until later. > > Once you have a license, your software needs to pass the > OpenGL conformance > tests before you are allowed to use the trademark. The conformance > tests are > included with the license. So, looks like for the time being we'd be right to avoid mentioning "OpenGL". It also explains Mesa3D little dance routine around not naming you-know-what... Regards, Humdinger [1] http://oss.sgi.com/projects/ogl-sample/faq.html [2] http://oss.sgi.com/projects/FreeB --=-=--=-=--=-=--=-=--=-=--=-=--=-=--=-=--=-=--=- Deutsche Haiku News - Haiku Gazette http://haiku-gazette.blogspot.com