[gameprogrammer] Re: to roger d
- From: "Alan Wolfe" <alan.wolfe@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Tue, 27 Feb 2007 09:20:10 -0800
For making windows applications, C++ is pretty difficult if you are
using windows API stuff.
Just to clarify - the problem with using C++ for windows API stuff
isn't because C++ sucks, it's because the windows API sucks. As an
example, you can program windows apps using the GTK library with C++
and it isn't bad so it's not the language, it's the API.
For windows here's what I do...
*When i want to make graphical windows interfaces, i use C#
*When i want to make CPU intensive code like games which need to be
really efficient, I use C++
If you learn C++, you will be far better off than if you don't know it (:
On 2/27/07, Yasser Gonzalez <yassergs@xxxxxxxxxxxxxxx> wrote:
Not really I have a loud of time to learn C++. I have not project to do
anyway. The fact is I hate C++. Too many functions, pointers, and
subroutins to make a simple window. Delphi is not case sensitive. But I
going to think about learn a peace of C++
--
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- References:
- [gameprogrammer] Water surface in DirectX C++
- From: Husam Zakaria
- [gameprogrammer] opengl
- From: Yasser Gonzalez
- [gameprogrammer] Re: opengl
- From: Josh Stewart
- [gameprogrammer] Re: opengl
- From: Yasser Gonzalez
- [gameprogrammer] Re: opengl
- From: Roger D Vargas
- [gameprogrammer] Re: to roger d
- From: Yasser Gonzalez
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- » [gameprogrammer] Re: to roger d
- » [gameprogrammer] Re: to roger d
- » [gameprogrammer] Re: to roger d
- » [gameprogrammer] Re: to roger d
Not really I have a loud of time to learn C++. I have not project to do anyway. The fact is I hate C++. Too many functions, pointers, and subroutins to make a simple window. Delphi is not case sensitive. But I going to think about learn a peace of C++ -- Using Opera's revolutionary e-mail client: http://www.opera.com/m2/ --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- [gameprogrammer] Water surface in DirectX C++
- From: Husam Zakaria
- [gameprogrammer] opengl
- From: Yasser Gonzalez
- [gameprogrammer] Re: opengl
- From: Josh Stewart
- [gameprogrammer] Re: opengl
- From: Yasser Gonzalez
- [gameprogrammer] Re: opengl
- From: Roger D Vargas
- [gameprogrammer] Re: to roger d
- From: Yasser Gonzalez