[gameprogrammer] Re: to roger d
- From: Roger D Vargas <luo_hei@xxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Tue, 27 Feb 2007 13:56:02 -0500
Thats because you are using the wrong approach. Im sure that I can init
screen and check for events in less than 50 lines by using SDL with C,
and besides of that, the code will run under linux and Mac.
I left pascal soon after switching to linux, a lot of years ago. I still
have to take a book or check my own code, but it worth it.
Yasser Gonzalez escribió:
Not really I have a loud of time to learn C++. I have not project to do
anyway. The fact is I hate C++. Too many functions, pointers, and
subroutins to make a simple window. Delphi is not case sensitive. But I
going to think about learn a peace of C++
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- [gameprogrammer] Re: to roger d
- From: Yasser Gonzalez
- [gameprogrammer] Water surface in DirectX C++
- From: Husam Zakaria
- [gameprogrammer] opengl
- From: Yasser Gonzalez
- [gameprogrammer] Re: opengl
- From: Josh Stewart
- [gameprogrammer] Re: opengl
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- [gameprogrammer] Re: opengl
- From: Roger D Vargas
- [gameprogrammer] Re: to roger d
- From: Yasser Gonzalez