[gameprogrammer] Re: opengl
- From: "Paul Smith" <paul@xxxxxxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 20 Apr 2007 12:25:06 +0100
Apologies for the double post - but don't forget that SDL and OpenGL
in combination will allows you access to any 3D acceleration on the
machine - which can make 2D drawing better. So, SDL by itself is for
2D graphics, SDL + OpenGL can be used for 3D or is some cases fast 2D.
On 4/20/07, Paul Smith <paul@xxxxxxxxxxxxxxxxxx> wrote:
SDL by itself does 2D. SDL is also a great way to use OpenGL without
worrying about other aspects fo the program. SDL + OpenGL gives you
fast convienient access to 3D.
On 4/20/07, Ace <adeanom@xxxxxxxxx> wrote:
> so do you mean that people use both SDL and OpenGL in one project? or
> could SDL replace OpenGL in some cases?
>
> when do we should use SDL or OpenGL?
>
> right now I'm starting to learn using SDL, but from what my friend
> told me that SDL could only be used for 2D. Is this statement wrong?
>
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>
>
>
--
Paul Smith
Computer programmer
paul@xxxxxxxxxxxxxxxxxx
--
Paul Smith
Computer programmer
paul@xxxxxxxxxxxxxxxxxx
---------------------
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- References:
- [gameprogrammer] Re: opengl
- From: Yasser Gonzalez
- [gameprogrammer] Re: opengl
- From: Roger D Vargas
- [gameprogrammer] Re: opengl
- From: Yasser Gonzalez
- [gameprogrammer] Re: opengl
- From: Paul Smith
- [gameprogrammer] Re: opengl
- From: DARKGuy .
- [gameprogrammer] Re: opengl
- From: Ace
- [gameprogrammer] Re: opengl
- From: Paul Smith
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- » [gameprogrammer] Re: opengl
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- » [gameprogrammer] Re: opengl
- » [gameprogrammer] Re: opengl
- » [gameprogrammer] Re: opengl
- » [gameprogrammer] Re: opengl
SDL by itself does 2D. SDL is also a great way to use OpenGL without worrying about other aspects fo the program. SDL + OpenGL gives you fast convienient access to 3D. On 4/20/07, Ace <adeanom@xxxxxxxxx> wrote: > so do you mean that people use both SDL and OpenGL in one project? or > could SDL replace OpenGL in some cases? > > when do we should use SDL or OpenGL? > > right now I'm starting to learn using SDL, but from what my friend > told me that SDL could only be used for 2D. Is this statement wrong? > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > -- Paul Smith Computer programmer paul@xxxxxxxxxxxxxxxxxx
- [gameprogrammer] Re: opengl
- From: Yasser Gonzalez
- [gameprogrammer] Re: opengl
- From: Roger D Vargas
- [gameprogrammer] Re: opengl
- From: Yasser Gonzalez
- [gameprogrammer] Re: opengl
- From: Paul Smith
- [gameprogrammer] Re: opengl
- From: DARKGuy .
- [gameprogrammer] Re: opengl
- From: Ace
- [gameprogrammer] Re: opengl
- From: Paul Smith