[gameprogrammer] Re: opengl

  • From: Roger D Vargas <luo_hei@xxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Thu, 19 Apr 2007 11:03:37 -0400

I dont see the alternative here. glut is an auxiliary lib that lets you handle windows and events. And several people here has previously stated that SDL is a MUCH better choice fo such task.


Yasser Gonzalez escribió:
Which you think is better:

choice 1:
 "gl.h,glu.h,glaux.h"

or

choice 2:
  "glut.h"


For OpenGL C++ Programming



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