[gameprogrammer] Re: opengl
- From: Roger D Vargas <luo_hei@xxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 19 Apr 2007 11:03:37 -0400
I dont see the alternative here. glut is an auxiliary lib that lets you
handle windows and events. And several people here has previously stated
that SDL is a MUCH better choice fo such task.
Yasser Gonzalez escribió:
Which you think is better:
choice 1:
"gl.h,glu.h,glaux.h"
or
choice 2:
"glut.h"
For OpenGL C++ Programming
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Which you think is better: choice 1: "gl.h,glu.h,glaux.h" or choice 2: "glut.h" For OpenGL C++ Programming --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- [gameprogrammer] Re: opengl
- From: Yasser Gonzalez
- [gameprogrammer] Re: opengl
- From: Yasser Gonzalez