I dont see the alternative here. glut is an auxiliary lib that lets you handle windows and events. And several people here has previously stated that SDL is a MUCH better choice fo such task.
Yasser Gonzalez escribió:
Which you think is better: choice 1: "gl.h,glu.h,glaux.h" or choice 2: "glut.h" For OpenGL C++ Programming --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
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