[gameprogrammer] Re: opengl
- From: Roger D Vargas <luo_hei@xxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Mon, 26 Feb 2007 10:05:15 -0500
Please be more specific in your messages. I had to dig back to find what
you were talking about. First of all, get an Opengl reference. Second,
switch to C++. There must be very few Delphi+GL tutorials around there.
In the book Opengl game programming there is a demo, they use the
technique of water plane mentioned in a previous mail, and I think that
also multitexturing in a more advanced stage.
Yasser Gonzalez escribió:
i wanna make the same water surface but with opengl using delphi. And
learn how to use textures with opengl
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- Follow-Ups:
- [gameprogrammer] yasser again form CUBA
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- [gameprogrammer] Water surface in DirectX C++
- From: Husam Zakaria
- [gameprogrammer] opengl
- From: Yasser Gonzalez
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Using Opera's revolutionary e-mail client: http://www.opera.com/m2/ --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- [gameprogrammer] yasser again form CUBA
- From: Yasser Gonzalez
- [gameprogrammer] Water surface in DirectX C++
- From: Husam Zakaria
- [gameprogrammer] opengl
- From: Yasser Gonzalez