[gameprogrammer] Re: opengl

  • From: "Paul Smith" <paul@xxxxxxxxxxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Fri, 20 Apr 2007 12:23:34 +0100

SDL by itself does 2D.  SDL is also a great way to use OpenGL without
worrying about other aspects fo the program.  SDL + OpenGL gives you
fast convienient access to 3D.

On 4/20/07, Ace <adeanom@xxxxxxxxx> wrote:
so do you mean that people use both SDL and OpenGL in one project? or
could SDL replace OpenGL in some cases?

when do we should use SDL or OpenGL?

right now I'm starting to learn using SDL, but from what my friend
told me that SDL could only be used for 2D. Is this statement wrong?

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Paul Smith
Computer programmer

paul@xxxxxxxxxxxxxxxxxx

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