I think the safer choice would be C++. Game Engines aren't really all-in-one. You'll end up modifying the engine via C++.
®£$ǖ"v@M$Ħ ¢© $........... wrote:
i have a question....should i start of with c++ or game enginesOn 9/18/07, *程嘉* <chengjialeph@xxxxxxxxx <mailto:chengjialeph@xxxxxxxxx>> wrote:Hey, does anybody know how to get the DirectShow now? It's no longer included in DirectX, and it says I could find it in Windows SDK, for which i can only find the one for Vista ( http://www.microsoft.com/downloads/details.aspx?familyid=C2B1E300-F358-4523-B479-F53D234CDCCF&displaylang=en <http://www.microsoft.com/downloads/details.aspx?familyid=C2B1E300-F358-4523-B479-F53D234CDCCF&displaylang=en>) (Im working under XP), which I actually installed and failed...Could anybody point me a link for DirectShow or the actual windowssdk for xp which includes DirectShow? Thanks!On 9/16/07, *Husam Zakaria* <hzcppff@xxxxxxxxx<mailto:hzcppff@xxxxxxxxx> > wrote: if you want to use MS Visual C++ with ffmpeg you have to check this link:http://ffmpeg.mplayerhq.hu/general.html#SEC12On 9/16/07, *DARKGuy .* <dark.guy.2008@xxxxxxxxx<mailto:dark.guy.2008@xxxxxxxxx>> wrote: Awesome. In my engine I *think* I have the code for getting a surface and translating it to an OpenGL texture in realtime... gotta see how it turns out after reading the tutorial - thanks! :D On 9/15/07, *Husam Zakaria* <hzcppff@xxxxxxxxx <mailto:hzcppff@xxxxxxxxx> > wrote: for ffmpeg, there is a good tutorial to use it with SDL on this link http://www.dranger.com/ffmpeg/ffmpeg.html <http://www.dranger.com/ffmpeg/ffmpeg.html>, it's a very helpfull one, but if you want to render the video with OpenGL you have to do more work on rendering the SDL_Surface to an OpenGL texture.However I see that smpeg is more easier, but you havea support for only mpeg1 files (*.mpg ...), but with ffmpeg you can play any format I guessOn 9/15/07, *DARKGuy .* <dark.guy.2008@xxxxxxxxx<mailto:dark.guy.2008@xxxxxxxxx>> wrote: What about ffmpeg?? I haven't been able to find anything helpful with SDL and OpenGL with it, only SMPEG and I don't like its license, ffmpeg looks more free to me (I'm no lawyer, but ffmpeg also looks more improved and way better than smpeg). On 9/14/07, *Husam Zakaria* <hzcppff@xxxxxxxxx <mailto:hzcppff@xxxxxxxxx> > wrote: That's depend on what libraries you are using, (DirectX, OpenGL, SDL, SDL with OpenGL ...)there are alot of libraries that you can use(DirectShow, ffmpeg, theora, smpeg, OpenML ...)you can use smpeg library with SDL easly On 9/11/07, *程嘉* <chengjialeph@xxxxxxxxx<mailto:chengjialeph@xxxxxxxxx>> wrote: Hi,I'm wondering what kind of package I willneed for playing FMV (movies) in game?Thanks,Jia -- Reply,®(((???£ Ŝǖ"v@ˉ˘MśĦ ¢ ???)))©
-- Andrei O. Victor Game Programmer http://www.andreivictor.net