so how do i start please? On 9/19/07, Andrei O. Victor <andrei.victor@xxxxxxxxxxxxxxxx> wrote: > > I think the safer choice would be C++. Game Engines aren't really > all-in-one. You'll end up modifying the engine via C++. > > (r)£$ǖ"v@M$Ħ ¢(c) $........... wrote: > > i have a question....should i start of with c++ or game engines > > On 9/18/07, 程嘉 <chengjialeph@xxxxxxxxx> wrote: > > > > Hey, does anybody know how to get the DirectShow now? It's no longer > > included in DirectX, and it says I could find it in Windows SDK, for which i > > can only find the one for Vista ( > > http://www.microsoft.com/downloads/details.aspx?familyid=C2B1E300-F358-4523-B479-F53D234CDCCF&displaylang=en) > > (Im working under XP), which I actually installed and failed... > > > > Could anybody point me a link for DirectShow or the actual windows > > sdk for xp which includes DirectShow? Thanks! > > > > > > On 9/16/07, Husam Zakaria <hzcppff@xxxxxxxxx > wrote: > > > > > > if you want to use MS Visual C++ with ffmpeg you have to check this > > > link: > > > > > > http://ffmpeg.mplayerhq.hu/general.html#SEC12 > > > > > > > > > On 9/16/07, DARKGuy . <dark.guy.2008@xxxxxxxxx > wrote: > > > > > > > > Awesome. In my engine I *think* I have the code for getting a > > > > surface and translating it to an OpenGL texture in realtime... gotta > > > > see how > > > > it turns out after reading the tutorial - thanks! :D > > > > > > > > On 9/15/07, Husam Zakaria <hzcppff@xxxxxxxxx > wrote: > > > > > > > > > > for ffmpeg, there is a good tutorial to use it with SDL on this > > > > > link http://www.dranger.com/ffmpeg/ffmpeg.html , it's a very > > > > > helpfull one, but if you want to render the video with OpenGL you > > > > > have to do > > > > > more work on rendering the SDL_Surface to an OpenGL texture. > > > > > > > > > > However I see that smpeg is more easier, but you have a support > > > > > for only mpeg1 files (*.mpg ...), but with ffmpeg you can play any > > > > > format I > > > > > guess > > > > > > > > > > > > > > > On 9/15/07, DARKGuy . <dark.guy.2008@xxxxxxxxx > wrote: > > > > > > > > > > > > What about ffmpeg?? I haven't been able to find anything helpful > > > > > > with SDL and OpenGL with it, only SMPEG and I don't like its > > > > > > license, ffmpeg > > > > > > looks more free to me (I'm no lawyer, but ffmpeg also looks more > > > > > > improved > > > > > > and way better than smpeg). > > > > > > > > > > > > On 9/14/07, Husam Zakaria <hzcppff@xxxxxxxxx > wrote: > > > > > > > > > > > > > > That's depend on what libraries you are using, > > > > > > > (DirectX, OpenGL, SDL, SDL with OpenGL ...) > > > > > > > > > > > > > > there are alot of libraries that you can use (DirectShow, > > > > > > > ffmpeg, theora, smpeg, OpenML ...) > > > > > > > > > > > > > > you can use smpeg library with SDL easly > > > > > > > > > > > > > > On 9/11/07, 程嘉 <chengjialeph@xxxxxxxxx> wrote: > > > > > > > > > > > > > > > > Hi, > > > > > > > > > > > > > > > > I'm wondering what kind of package I will need for playing > > > > > > > > FMV (movies) in game? > > > > > > > > > > > > > > > > Thanks, > > > > > > > > Jia > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > Reply, > (r)(((???£ Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c) > > > -- > Andrei O. Victor > Game Programmer > http://www.andreivictor.net > > -- Reply, (r)(((???£ Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c)