[gameprogrammer] Re: Play FMV
- From: "程嘉" <chengjialeph@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 14 Sep 2007 18:53:30 -0500
Thanks guys.
Actually we are using an engine built upon D3D. I'm looking for something so
that we don't need to license from Bink. I'm not sure how hard it will be
to use directshow bypassing the engine. Guess I will take a look all these
packages you mentioned.
Jia
On 9/14/07, DARKGuy . <dark.guy.2008@xxxxxxxxx> wrote:
>
> What about ffmpeg?? I haven't been able to find anything helpful with SDL
> and OpenGL with it, only SMPEG and I don't like its license, ffmpeg looks
> more free to me (I'm no lawyer, but ffmpeg also looks more improved and way
> better than smpeg).
>
> On 9/14/07, Husam Zakaria <hzcppff@xxxxxxxxx> wrote:
> >
> > That's depend on what libraries you are using, (DirectX, OpenGL, SDL,
> > SDL with OpenGL ...)
> >
> > there are alot of libraries that you can use (DirectShow, ffmpeg,
> > theora, smpeg, OpenML ...)
> >
> > you can use smpeg library with SDL easly
> >
> > On 9/11/07, 程嘉 <chengjialeph@xxxxxxxxx> wrote:
> > >
> > > Hi,
> > >
> > > I'm wondering what kind of package I will need for playing FMV
> > > (movies) in game?
> > >
> > > Thanks,
> > > Jia
> > >
> >
> >
>
- References:
- [gameprogrammer] Play FMV
- From: 程嘉
- [gameprogrammer] Re: Play FMV
- From: Husam Zakaria
- [gameprogrammer] Re: Play FMV
- From: DARKGuy .
Other related posts:
- » [gameprogrammer] Play FMV
- » [gameprogrammer] Re: Play FMV
- » [gameprogrammer] Re: Play FMV
- » [gameprogrammer] Re: Play FMV
- » [gameprogrammer] Re: Play FMV
- » [gameprogrammer] Re: Play FMV
- » [gameprogrammer] Re: Play FMV
- » [gameprogrammer] Re: Play FMV
- » [gameprogrammer] Re: Play FMV
- » [gameprogrammer] Re: Play FMV
- » [gameprogrammer] Re: Play FMV
- » [gameprogrammer] Re: Play FMV
- » [gameprogrammer] Re: Play FMV
- » [gameprogrammer] Re: Play FMV
- [gameprogrammer] Play FMV
- From: 程嘉
- [gameprogrammer] Re: Play FMV
- From: Husam Zakaria
- [gameprogrammer] Re: Play FMV
- From: DARKGuy .