From my experience, C# is not faster then C/C++. I keep hearing arguments to the contrary but so far they are just arguments. In real world examples I have yet to see something to show me I'm wrong. Just take VS2010 as an example on how C# is not faster (I believe it's all in C# because it is SOOO MUCH SLOWER than 2008/2005/2003...) And all it is is just a freaking text editor (ok ok, it's doing more than text editing but still, it's pretty pathetically slow compared to what it replaces.) JIT = Just In Time (Compiling) So initially C# source is compiled to some form of p-code but parts of that p-code at run time will be compiled to machine code. It's not the only 'interpreted' language that does this though. Now if they are talking about development time for certain projects then they may have an argument. C# is a bit higher level than C++ so it can reduce some of the coding you would need to do for a similar program in C++. Robbert de Groot --- On Mon, 12/13/10, Dheeraj Patni <dheeraj.patni@xxxxxxxxx> wrote: hi,I am a c++ game developer..I like C++(actually love it ) and i like game programming... but i see some of the threads like c# is faster than c++ in JIT enviornment (i even dont know what is JIT???) because it uses cache..and smthing like it bla bla bla.... then i just becomes sad that from the last 3 years i am just learning c++ and all is waste...i cant even left c++ because i LOVE it whatever it is hard or not.. Is that things about c# is true ??? c# is faster than c++ ?? In game development too??? --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html