[chaoscope] Re: Catching up (perspective)

  • From: Chaoscope <chaoscope@xxxxxxxxxxxxxx>
  • To: chaoscope@xxxxxxxxxxxxx
  • Date: Sat, 16 Dec 2006 21:58:07 +0000

Hi Alan, hello all,

I meant could you as the developer work out the optimum zoom like that.

This is what I'm trying to implement, it's a bit harder than with isometric projection.

However It is cool me as an end user being able to do distance based blur, perspective and stuff. Its only a small thing but could you combine liquid and gas so they are options instead of separate types.

The same comment would apply to Light and Plasma. I made the choice to separate these modes rather than making the depth buffer an option because as the development progress both modes will gradually evolve separately. It also makes sense to have them as distinc modes from a programming point of view.

and can we have more control over what happens when we choose random.

You'll have much more control over Lights and Gradients in 0.4, to the point where using Randomize will become the favourite feature for lazy users. :-)

Regards,

Nicolas Desprez
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