[yoshimi] Re: CC2 and Aftertouch in Yoshimi

  • From: Gilles <blondingilles@xxxxxxxxxxx>
  • To: "yoshimi@xxxxxxxxxxxxx" <yoshimi@xxxxxxxxxxxxx>
  • Date: Sun, 20 Dec 2015 04:32:49 +0000

Will would it be possible to route aftertouch to the vibratto knob of the
Adsynth voice parameter to see what kind of result it would give? Or would that
be to complicated to do just for test purposes.
Gilles
________________________________________
De : yoshimi-bounce@xxxxxxxxxxxxx <yoshimi-bounce@xxxxxxxxxxxxx> de la part de
Will Godfrey <willgodfrey@xxxxxxxxxxxxxxx>
Envoyé : 19 décembre 2015 10:17
À : yoshimi@xxxxxxxxxxxxx
Objet : [yoshimi] Re: CC2 and Aftertouch in Yoshimi

On Fri, 18 Dec 2015 16:04:28 +0000
Gilles <blondingilles@xxxxxxxxxxx> wrote:

From what I understand Channel Aftertouch is usually best suited to
triggering LFO functions, greater pressure increasing the depth of the LFO
signal, resulting in a more pronounced vibrato, tremolo or other
LFO-triggered effect. How is the LFO presently controlled in Yoshimi? By a
knob controlled with the mouse? Unless there is more than one LFO available
then maybe if Aftertouch is detected it could be routed there automatically.

We don't have whole part LFOs, only ones on the individual engines (and not at
all on subSynth). It's a bit strange really, because we *do* have both pitch
bend and volume MIDI controlled on a channel/part basis.

In fact you could probably emulate LFOs with an automation program feeding into
these two controls.

I don't know what would be involved in building this into Yoshimi, (or where
we'd put the control panel), but if someone would like to look at this I'd
certainly be interested.

--
Will J Godfrey
http://www.musically.me.uk
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
Yoshimi source code is available from either:
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Or: https://github.com/Yoshimi/yoshimi
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To post, email to yoshimi@xxxxxxxxxxxxx

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