If I understand it correctly, the whole point of having a members / non-members division was to push the good stuff as far to the forefront as possible, and the "bad" or mediocre stuff back out of immediate sight -- thus avoiding the "75% crap" effect you speak of. I think people should have to dig through SWAG to find not-so-great art, while the good stuff is right there in front of them when they visit the site. ----- Original Message ----- From: "Chris Zaragoza" <czaragoz@xxxxxxxxxxxxxxx> To: <swag@xxxxxxxxxxxxx> Sent: Sunday, June 02, 2002 3:23 PM Subject: [swag] Re: Summary of Submission Guidelines > Well I have to say I more agree with the high quality less requirements aim > than the "we take any old crap you want to scribble down as long as it's > original and not pornographic" bit.... > > Just seems that if I was looking for artwork for my game and I found a site > making claims to be the end all answer to this need and it was 75% crap I'd > look elsewhere from then on. > ----- Original Message ----- > From: "Daniel Falconer" <falconernz@xxxxxxxxxxx> > To: <swag@xxxxxxxxxxxxx> > Sent: Sunday, June 02, 2002 4:05 PM > Subject: [swag] Re: Summary of Submission Guidelines > > > > Well, > > > > I'm of the opinion that we want to keep this site as > > high quality as possible, both for Guild members and > > casual submitters. The difference I see between these > > two categories is that casual submitters aren't bound > > to any regular committments or the Online Journal > > reqs. The higher the standard of work on our pages, > > the more likely we'll be to attract better and better > > artists. I don't so much see it as being exclusive, > > as just aiming high. We can always lower our > > acceptance standards if we feel down the road that > > we're being too stingy, although I think consistancy > > from the outset is always preferable. > > > > However, I do see the validity of the arguements being > > expressed for the opposite policy, relaxing the expert > > reqs for casual submitters, and I am happy to yield to > > that, as it seems to be the popular view. As an > > Inquisitor, my position has to represent the > > philosophies and standards of the whole team at SWAG, > > so I'm completely cool to go with the majority on this > > one. > > > > Daniel Falconer (Reverend Strone). > > > > http://www.sold.com.au - The Sold.com.au Big Brand Sale > > - New PCs, notebooks, digital cameras, phones and more ... Sale ends June > 12 > > > > >