[studiorecorder] Re: Recording a big old file.

  • From: "Larry Johnson" <larjo1@xxxxxxxxxxx>
  • To: <studiorecorder@xxxxxxxxxxxxx>
  • Date: Thu, 14 Oct 2004 09:32:54 -0500

Hey Michael, Thanks for the reassurance.
Rob, I saw where it offered a download of 1.51.  Perhaps that's the version
you mean.
I'll give it a try.
Larry

----- Original Message -----
From: "ROB MEREDITH" <rmeredith@xxxxxxx>
To: <studiorecorder@xxxxxxxxxxxxx>
Sent: Thursday, October 14, 2004 7:36 AM
Subject: [studiorecorder] Re: Recording a big old file.


> I'm pretty sure CdEx 1.50 works with Windows 98. See if you can find 1.50.
=
> (I may have the version number wrong; it looks like 1.50 if it isn't.)
>
> Rob Meredith
>
> >>> larjo1@xxxxxxxxxxx 10/13/04 08:12PM >>>
> Rob,
> Thanks.  I checked out the CDEX website, and it appears that this software
> will not work with my old Windows98 software.  Does anyone know of another
> free CD stripper program that'll work with 98?
> Larry
> ----- Original Message -----
> From: "ROB MEREDITH" <rmeredith@xxxxxxx>
> To: <studiorecorder@xxxxxxxxxxxxx>
> Sent: Tuesday, October 12, 2004 10:01 AM
> Subject: [studiorecorder] Re: Recording a big old file.
>
>
> > Larry:
> >
> > CDA files aren't actually real files. They are faked by Windows to =3D
> > reference tracks on an audio CD.
> >
> > To edit an audio file from a CD, you need a program which can rip audio
=
> =3D
> > tracks into wave files. CdEx is a good free choice. Others on this list
=
> =3D
> > may have other suggestions.
> >
> > Rob Meredith
> >
> > >>> larjo1@xxxxxxxxxxx 10/12/04 10:50AM >>>
> > Rob,
> > How can I go about importing into SR a CDA file from a CD so that I can
=
> =3D
> > edit
> > it?
> > Larry
> > ----- Original Message -----
> > From: "ROB MEREDITH" <rmeredith@xxxxxxx>
> > To: <studiorecorder@xxxxxxxxxxxxx>
> > Sent: Tuesday, October 12, 2004 7:33 AM
> > Subject: [studiorecorder] Re: Recording a big old file.
> >
> >
> > > RP:
> > >
> > > Gold Wave or Cool Edit won't be saving a wave file more than 2GB; I =
> can
> =3D
> > =3D3D
> > > guarantee it. Any wave file larger than 2GB is not properly formed. To
=
> =3D
> > =3D3D
> > > extend this limitation, we need to find a different audio file format.
> > >
> > > Sound Forge has a custom file format which can save files larger than
=
> =3D
> > 4GB,
> > =3D3D
> > > but I don't think the format is public.=3D3D20
> > >
> > > The maximum file size possible under Windows 95/98/ME is in fact 4GB.
=
> =3D
> > =3D3D
> > > 2000/XP support a much larger file size, though I don't know the exact
=
> =3D
> > =3D3D
> > > number.
> > >
> > > I suspect Studio Recorder may support a different audio file format =
> some
> =3D
> > =3D3D
> > > day. As you might imagine, that day doesn't appear to be coming soon.
> > >
> > > Note: if all you need to do is record for 4-5 hours, we can get you =
> =3D
> > there
> > =3D3D
> > > with Studio Recorder. As long as the file doesn't have to be a single
=
> =3D
> > =3D3D
> > > entity, you can use the Windows Scheduler to start another recording =
> =3D3D
> > > session at a specified time. This will open a new document window and
=
> =3D
> > =3D3D
> > > begin recording. Of course, there will be a very small amount of =3D
> > material
> > =3D3D
> > > missing between the two files, but if you can live with such a glitch,
=
> =3D
> > you
> > =3D3D
> > > are set!
> > >
> > > Rob Meredith
> > >
> > > >>> snakeguy@xxxxxxxxxxxxx 10/11/04 08:04PM >>>
> > > Hey Guys,
> > >      Recently I have had occasion to make some rather long
> > > recordings, as in 4 to 5 hours.  I have found that you can't do
> > > that in stereo with sr because of a 2 gig file limit.  Is that a
> > > computer setting that I can change?  If not, can you guys extend
> > > the file limitation?  I ask this because it seems that in other
> > > recorders such as cool edit or goldwave, longer files are handled.
> > > I believe that the windows limitation is 4 gigs.  Hopefully, you
> > > can tell me how to extend sr so that I can use a longer file.
> > >
> > > Thanks in advance,
> > > Rp
> > >  =3D3D20
> > >
> > >
> > >
> > >
> >
> >
> >
> >
>
>
>
>


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