[project1dev] Re: voidmap weird bug

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 24 Jun 2009 13:35:07 -0700

interesting, ok.  I'll check it out when i get home (:
On Wed, Jun 24, 2009 at 1:19 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> as in yes it does still happen
>
>
> On Wed, Jun 24, 2009 at 1:19 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> yes
>>
>>
>> On Wed, Jun 24, 2009 at 1:14 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>
>>> Hey if you get a minute can you see if the same thing happens when you
>>> enter the tent and exit it?
>>>
>>>
>>> On Wed, Jun 24, 2009 at 12:00 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> I attached my debug_log so I can try to explain better.
>>>>
>>>> First time initialization of the voidmap gives this error. Everything
>>>> seems to work fine.
>>>> [Error] Data_GetValue() ValueName 'Maps/VoidMap/HasFloatedDown' not
>>>> found or is an invalid type
>>>>
>>>> If the map is reloaded via the RELOAD command in the console or entering
>>>> and exiting the tent then this infinite loops
>>>> [Error] Model_Move() parameter 'ModelID' is not a number
>>>> [Error] Model_IsOnGround() parameter 'ModelID' is not a number
>>>> [Error] Model_IsOnGround() parameter 'ModelID' is not a number
>>>> [Error] Model_IsOnGround() parameter 'ModelID' is not a number
>>>> [Error] Model_IsOnGround() parameter 'ModelID' is not a number
>>>> [Error] Model_Move() parameter 'ModelID' is not a number
>>>> [Error] Model_IsOnGround() parameter 'ModelID' is not a number
>>>>
>>>>
>>>>
>>>>
>>>
>>
>

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