[project1dev] Re: voidmap weird bug

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 24 Jun 2009 15:31:14 -0400

on a quick side note... i actually think the method you have for returning
the character to land works well, i like it for future areas with holes/pits
that lead no where

On Wed, Jun 24, 2009 at 3:00 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> I attached my debug_log so I can try to explain better.
>
> First time initialization of the voidmap gives this error. Everything seems
> to work fine.
> [Error] Data_GetValue() ValueName 'Maps/VoidMap/HasFloatedDown' not found
> or is an invalid type
>
> If the map is reloaded via the RELOAD command in the console or entering
> and exiting the tent then this infinite loops
> [Error] Model_Move() parameter 'ModelID' is not a number
> [Error] Model_IsOnGround() parameter 'ModelID' is not a number
> [Error] Model_IsOnGround() parameter 'ModelID' is not a number
> [Error] Model_IsOnGround() parameter 'ModelID' is not a number
> [Error] Model_IsOnGround() parameter 'ModelID' is not a number
> [Error] Model_Move() parameter 'ModelID' is not a number
> [Error] Model_IsOnGround() parameter 'ModelID' is not a number
>
>
>
>

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