on a quick side note... i actually think the method you have for returning the character to land works well, i like it for future areas with holes/pits that lead no where On Wed, Jun 24, 2009 at 3:00 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > I attached my debug_log so I can try to explain better. > > First time initialization of the voidmap gives this error. Everything seems > to work fine. > [Error] Data_GetValue() ValueName 'Maps/VoidMap/HasFloatedDown' not found > or is an invalid type > > If the map is reloaded via the RELOAD command in the console or entering > and exiting the tent then this infinite loops > [Error] Model_Move() parameter 'ModelID' is not a number > [Error] Model_IsOnGround() parameter 'ModelID' is not a number > [Error] Model_IsOnGround() parameter 'ModelID' is not a number > [Error] Model_IsOnGround() parameter 'ModelID' is not a number > [Error] Model_IsOnGround() parameter 'ModelID' is not a number > [Error] Model_Move() parameter 'ModelID' is not a number > [Error] Model_IsOnGround() parameter 'ModelID' is not a number > > > >