[project1dev] Re: random feedback

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 22 Jun 2009 11:57:01 -0400

i have a pretty cool thought in mind for it but its hard to write out but
basically yeah the camera sits still and there's puffballs floating downward
with the main one kept apparent behind the title screen and when you hit
start the title screen fades and the puffball and camera on teh puffball
float down to where you start

On Mon, Jun 22, 2009 at 11:49 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> Since it is a small map, we could have the camera orbiting the area, or we
> could have something like the camera is just flying through an asteroid
> field (over the shoulder cam of a puff ball?), and when you click new game
> it does some transition then starts floating down onto the area.
>
>
> On Mon, Jun 22, 2009 at 8:33 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>
>> yeah totally :)
>>
>>
>> On Mon, Jun 22, 2009 at 11:31 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>
>>> that is rad, our main menu could over a view of the void then or somethin
>>> (:
>>>
>>>
>>> On Mon, Jun 22, 2009 at 5:43 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>
>>>> er, yeah, i meant intro text, or title screen maybe like the title
>>>> screen could be the title in front of the puffball and starscape and when
>>>> you press enter, it floats down and the title screen fades.
>>>>
>>>>
>>>>
>>>>
>>>> On Mon, Jun 22, 2009 at 8:03 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>>
>>>>> credits + puffball = great idea
>>>>> hey alan, the bricks... if we move them closer they will befine, i
>>>>> think they look good and not too extreme (which is right) but yeah when i
>>>>> shrunk them it made them harder to see cuz they look spread out, i can try
>>>>> to fix it when i get home
>>>>>
>>>>>
>>>>> On Mon, Jun 22, 2009 at 12:44 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>
>>>>>> oh or if not credits while floating down we could have some intro text
>>>>>> or something too :P
>>>>>>
>>>>>> that might be better since everyone hates watching credits
>>>>>>
>>>>>> </random idea>
>>>>>>
>>>>>>
>>>>>> On Sun, Jun 21, 2009 at 9:42 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> Hey Eric,
>>>>>>>
>>>>>>> Now that the floating bricks match the other bricks its harder to see
>>>>>>> them.  I think they are easy to miss.  got any ideas for that?  We 
>>>>>>> could add
>>>>>>> more of them, they are really cheap (in terms of memory and processing)
>>>>>>>
>>>>>>> Kent,
>>>>>>>
>>>>>>> Do you think the arrows from the arrow traps move kind of slow?
>>>>>>>
>>>>>>>
>>>>>>> Random idea too - we could make it show the credits or something for
>>>>>>> the game as the puffball floats down out of space (start floating down 
>>>>>>> from
>>>>>>> where you can't see the island yet).  Might be neat shrug..... an idea 
>>>>>>> for
>>>>>>> when we get save games working so we dont have to watch it every time 
>>>>>>> we go
>>>>>>> into the map hehehe
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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