yeah totally :) On Mon, Jun 22, 2009 at 11:31 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > that is rad, our main menu could over a view of the void then or somethin > (: > > > On Mon, Jun 22, 2009 at 5:43 AM, eric drewes <figarus@xxxxxxxxx> wrote: > >> er, yeah, i meant intro text, or title screen maybe like the title screen >> could be the title in front of the puffball and starscape and when you press >> enter, it floats down and the title screen fades. >> >> >> >> >> On Mon, Jun 22, 2009 at 8:03 AM, eric drewes <figarus@xxxxxxxxx> wrote: >> >>> credits + puffball = great idea >>> hey alan, the bricks... if we move them closer they will befine, i think >>> they look good and not too extreme (which is right) but yeah when i shrunk >>> them it made them harder to see cuz they look spread out, i can try to fix >>> it when i get home >>> >>> >>> On Mon, Jun 22, 2009 at 12:44 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>> >>>> oh or if not credits while floating down we could have some intro text >>>> or something too :P >>>> >>>> that might be better since everyone hates watching credits >>>> >>>> </random idea> >>>> >>>> >>>> On Sun, Jun 21, 2009 at 9:42 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>>> >>>>> Hey Eric, >>>>> >>>>> Now that the floating bricks match the other bricks its harder to see >>>>> them. I think they are easy to miss. got any ideas for that? We could >>>>> add >>>>> more of them, they are really cheap (in terms of memory and processing) >>>>> >>>>> Kent, >>>>> >>>>> Do you think the arrows from the arrow traps move kind of slow? >>>>> >>>>> >>>>> Random idea too - we could make it show the credits or something for >>>>> the game as the puffball floats down out of space (start floating down >>>>> from >>>>> where you can't see the island yet). Might be neat shrug..... an idea for >>>>> when we get save games working so we dont have to watch it every time we >>>>> go >>>>> into the map hehehe >>>>> >>>> >>>> >>> >> >