[project1dev] Re: muramasa

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 10 Sep 2009 11:32:02 -0700

http://en.wikipedia.org/wiki/Power_Glove

On Thu, Sep 10, 2009 at 10:26 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> Wow thats epic Kent :P
> On Thu, Sep 10, 2009 at 10:24 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> Hahaha. You may have lost the part that goes on top of the tv? I think the
>> power glove was easiest to use as a predator arm band.
>>
>> The power glove was much stranger than a wiimote. It had a book that it
>> came with. This book contained control schemes that you would program into
>> the controller. Then the scheme would determine the key layout. For example
>> Rad Racer had a scheme that made it so you drove a car. Tilting the glove
>> left and right (like driving a car) would make the car turn and your fingers
>> would do the button commands. Like bending your index finger is gas and
>> middle finger is break.
>>
>> Other games had different control schemes. One game, Bad Street Brawler,
>> had a special move that you could only do with the power glove. Once
>> performed your character would put the power glove on, melt everything on
>> the screen, and then put it away.
>>
>> Games like Mike Tysons Punchout actually took advantqage of the motion
>> sensor and you could punch to attack but funny enough sideways motion was
>> also dodging which made the game very difficult to play.
>>
>> The power glove came with about 15 pre programmed game sets. I think it
>> even had a way to use sets for games they were not made for and I think
>> there were a couple generic sets so you could play any game with it.
>>
>> One time I beat the first level of Double Dragon using the glove. That was
>> the best I ever did with it on any game
>>
>>
>> On Thu, Sep 10, 2009 at 10:12 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>
>>> lol i thought the powerglove was supposed to be used like the predator's
>>> arm band thing (cause theres buttons and stuff on it too right?) when i was
>>> little i didnt get that it did any kind of motion sensing :P
>>>   On Thu, Sep 10, 2009 at 10:05 AM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> I'm no too sure what wii users are looking for these days. I think
>>>> people would have been more receptive to it a while ago before a whole slew
>>>> of bad wii games came out. Personally, I think it's a great idea.
>>>>
>>>> Eric - why do you think the wii sucks?
>>>>
>>>> The other day I busted out my old Power Glove for the NES. Have anyone
>>>> seen or tried to use one recently? Basically, it's the exact same thing as 
>>>> a
>>>> wiimote but its a crappy glove. Nintendo has made leaps and bounds since
>>>> they first released their idea.
>>>>
>>>>
>>>> On Thu, Sep 10, 2009 at 9:52 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>
>>>>> Well, combined with the wii motion plus that might be true, but the wii
>>>>> mote itself just doesn't have the ability to give you very accurate data.
>>>>>
>>>>> Like if you stand the wiimote straight up and then rotate it clockwise,
>>>>> it has no way of even detecting that movement.
>>>>>
>>>>> I believe with the wii motion plus attachment, it would know about that
>>>>> motion but im not sure cause i got outa wii dev right before those things
>>>>> came out.
>>>>>
>>>>> I pitched an idea for the wii motion plus attachment too :P
>>>>>
>>>>> The idea was that that you were a kung fu master on a quest for revenge
>>>>> and for some reason you only used one arm (i had a couple storyline ideas
>>>>> for that to make sense) and you controlled the arm with the wiimote / 
>>>>> motion
>>>>> plus.
>>>>>
>>>>> You would use the arm for blocking and striking, redirecting, crap like
>>>>> that.
>>>>>
>>>>> You had an energy bar that recharged over time, and when you held down
>>>>> the trigger button, time went at 1/4 speed and your energy bar would start
>>>>> draining.
>>>>>
>>>>> So basically you could fight guys at normal speed and then maybe you
>>>>> walk into an alley way and a guy jumps out in front of you and 2 guys jump
>>>>> out from the side and start attacking you.  You hold the slow down button,
>>>>> fight these guys at 1/4th speed (thus doin a better job of defending and
>>>>> attacking) and then when you were done it would show a replay at full 
>>>>> speed
>>>>> so you would feel like a bad ass :P
>>>>>
>>>>> I thought it would be a neat game but meh, they also were not down with
>>>>> the idea for some reason hehe
>>>>>
>>>>> What you think, think people would play that?
>>>>>
>>>>> but unfortunately using only the wiimote without the wiimotion plus,
>>>>> you wouldn't be able to make something like that ):
>>>>>
>>>>> On Thu, Sep 10, 2009 at 9:10 AM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>>
>>>>>> Stuff more like that. For example, I want a sword fighting game where
>>>>>> the wii mote is the hilt of your blade. They way you hold the wii mote 
>>>>>> the
>>>>>> way it is on the screen. Turn the wiimote upside down and sheath it to 
>>>>>> put
>>>>>> it away. You could move it side to side to parry. The game itself could 
>>>>>> be a
>>>>>> first person adventure or rpg. The joystick would be used for walking
>>>>>> around.
>>>>>>
>>>>>> I find that most games for the wii use the wiimote as just another
>>>>>> controller or don't take advantage of the orientation or acceleration
>>>>>> abilities. I played a Star Wars fighting game where moving the wii mote 
>>>>>> side
>>>>>> to side was equivalent of pressing A and moving it left to right was
>>>>>> equivalent of pressing B. I want it to accurately move your blade with 
>>>>>> your
>>>>>> motions.
>>>>>>
>>>>>> I think the wiimote technology is actually too advanced for
>>>>>> developers. It is ahead of its time.
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Thu, Sep 10, 2009 at 8:58 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> what kind of things do you think developers should be doin with the
>>>>>>> wiimote Kent?
>>>>>>>
>>>>>>> i pitched a flight sim for the wii to inXile when i worked there.
>>>>>>>
>>>>>>> Basically you use it like a joystick, just put it on your leg and you
>>>>>>> can go left or right, pull back or push forward like a real joystick.
>>>>>>>
>>>>>>> The wiimote with it's accelerometer can tell which direction is down
>>>>>>> always so it knows which way you have the stick oriented.
>>>>>>>
>>>>>>> I made up a proof of concept even and it worked well!
>>>>>>>
>>>>>>> They didn't think much of the idea though oddly :P
>>>>>>>
>>>>>>> In hindsight, since our ceo developed descent, i shoulda pitched it
>>>>>>> as a control scheme for descent for the wii (tee hee).
>>>>>>>   On Thu, Sep 10, 2009 at 8:47 AM, Kent Petersen 
>>>>>>> <kentkmp@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> I think the only real problem with the wii controller is that
>>>>>>>> developers don't take advantage of it. It's an interesting idea that 
>>>>>>>> has
>>>>>>>> only been done well by Nintendo itself.
>>>>>>>>
>>>>>>>> I like the new OG revisted trend that's going on. My biggest problem
>>>>>>>> is that I have no time nowadays
>>>>>>>>
>>>>>>>>
>>>>>>>> On Wed, Sep 9, 2009 at 6:24 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>>>
>>>>>>>>> yeah i just saw this game and thought maybe nintendo realized they
>>>>>>>>> cant make money from a last gen console with next gen controls as 
>>>>>>>>> gimmicks.
>>>>>>>>>
>>>>>>>>> this and the mario game comin out, it seems like they are just doin
>>>>>>>>> "OG revisited" games, which is rad :P
>>>>>>>>>
>>>>>>>>> but meh who knows
>>>>>>>>>   On Wed, Sep 9, 2009 at 6:23 PM, CiD 
>>>>>>>>> <screamingdazeez@xxxxxxxxx>wrote:
>>>>>>>>>
>>>>>>>>>> I don't have a Wii.  I sold it...twice.  I like to hang with the
>>>>>>>>>> cool kids now.
>>>>>>>>>>
>>>>>>>>>> --- On Tue, 9/8/09, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>>>>>>>>>
>>>>>>>>>> > From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>>>>>>>>> > Subject: [project1dev] muramasa
>>>>>>>>>> > To: project1dev@xxxxxxxxxxxxx
>>>>>>>>>> > Date: Tuesday, September 8, 2009, 12:55 PM
>>>>>>>>>>  > hey has anyone played this game for
>>>>>>>>>> > the wii yet?  it looks pretty neat
>>>>>>>>>> >
>>>>>>>>>> > http://www.youtube.com/watch?v=veWCYceVwVU
>>>>>>>>>> >
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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