[project1dev] Re: Weekly update 8

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 12 Jan 2010 09:36:15 -0800

im investigating wxWidgets right now and will be for a couple more weeks I
think.

On Tue, Jan 12, 2010 at 5:02 AM, eric <figarus@xxxxxxxxx> wrote:

> Please add convert finished models for entrance and curtain to milkshape
> for me and finish dialog for fortuneteller and strange man - thanks chris
> Sent via BlackBerry from T-Mobile
>
> -----Original Message-----
> From: Chris Riccobono <crysalim@xxxxxxxxx>
> Date: Mon, 11 Jan 2010 23:13:59
> To: <project1dev@xxxxxxxxxxxxx>
> Subject: [project1dev] Weekly update 8
>
> We have been doing great with communication and progress lately.  I
> have nothing but good things to say about how stuff has been going -
> Katie finished the Biobeast model, Kent is progressing with pirate
> dice extremely well, and Alan has made several code upgrades that will
> help a lot.
>
> Things that were completed this week:
>
> - Dialogue for the old man (was assigned last week, very good turnover!)
> - Biobeast model
>
> New and assigned tasks based on person:
>
> Matt F:
> - Create 2d images for pirate dice and a 3d dice model for them
>
> Chris Sherman:
> - Make more of the circus cage model
>
> Katie:
> - Start texturing the biobeast that you've completed
>
> Eric:
> - Write up a description of the beast chamber so Elizabeth can sketch
> the interior
>
> Alan: This is your personal todo list, let me know which of these you
> are going to focus on this week.
> - be able to specify a background song for a map from the editor
> - be able to place sound objects in the editor
> - bump map interface in editor and math upgrade
> - investigate using WxWidgets for the editor, to hopefully make it a
> lot easier to add things to the editor user interface - Priority 2
> - UI_stuff upgrade, make a children array on objects instead of using
> the children pointer like it's used now - Priority 3
>
> One more important subject - Alan talked about getting more 3d artists
> this week.  If you guys have any friends that are interested in 3d
> modeling, please let us know, because it's better to use people within
> a network :)  When everyone knows each other, it's easier to work
> together.  So if you have anyone that can contribute, bring em
> forward!
>
>

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