im investigating wxWidgets right now and will be for a couple more weeks I think. On Tue, Jan 12, 2010 at 5:02 AM, eric <figarus@xxxxxxxxx> wrote: > Please add convert finished models for entrance and curtain to milkshape > for me and finish dialog for fortuneteller and strange man - thanks chris > Sent via BlackBerry from T-Mobile > > -----Original Message----- > From: Chris Riccobono <crysalim@xxxxxxxxx> > Date: Mon, 11 Jan 2010 23:13:59 > To: <project1dev@xxxxxxxxxxxxx> > Subject: [project1dev] Weekly update 8 > > We have been doing great with communication and progress lately. I > have nothing but good things to say about how stuff has been going - > Katie finished the Biobeast model, Kent is progressing with pirate > dice extremely well, and Alan has made several code upgrades that will > help a lot. > > Things that were completed this week: > > - Dialogue for the old man (was assigned last week, very good turnover!) > - Biobeast model > > New and assigned tasks based on person: > > Matt F: > - Create 2d images for pirate dice and a 3d dice model for them > > Chris Sherman: > - Make more of the circus cage model > > Katie: > - Start texturing the biobeast that you've completed > > Eric: > - Write up a description of the beast chamber so Elizabeth can sketch > the interior > > Alan: This is your personal todo list, let me know which of these you > are going to focus on this week. > - be able to specify a background song for a map from the editor > - be able to place sound objects in the editor > - bump map interface in editor and math upgrade > - investigate using WxWidgets for the editor, to hopefully make it a > lot easier to add things to the editor user interface - Priority 2 > - UI_stuff upgrade, make a children array on objects instead of using > the children pointer like it's used now - Priority 3 > > One more important subject - Alan talked about getting more 3d artists > this week. If you guys have any friends that are interested in 3d > modeling, please let us know, because it's better to use people within > a network :) When everyone knows each other, it's easier to work > together. So if you have anyone that can contribute, bring em > forward! > >