no problem man i was just joking :) how're you doing? On Tue, Jan 12, 2010 at 10:24 PM, Chris Riccobono <crysalim@xxxxxxxxx>wrote: > My bad Eric, I gave you an old task - I mentally meant to remind > Elizabeth about sketching it up, not telling you to do the description > again. I need to spend some time on my list tonight and redo it all. > > On Tue, Jan 12, 2010 at 5:02 AM, eric <figarus@xxxxxxxxx> wrote: > > Please add convert finished models for entrance and curtain to milkshape > for me and finish dialog for fortuneteller and strange man - thanks chris > > Sent via BlackBerry from T-Mobile > > > > -----Original Message----- > > From: Chris Riccobono <crysalim@xxxxxxxxx> > > Date: Mon, 11 Jan 2010 23:13:59 > > To: <project1dev@xxxxxxxxxxxxx> > > Subject: [project1dev] Weekly update 8 > > > > We have been doing great with communication and progress lately. I > > have nothing but good things to say about how stuff has been going - > > Katie finished the Biobeast model, Kent is progressing with pirate > > dice extremely well, and Alan has made several code upgrades that will > > help a lot. > > > > Things that were completed this week: > > > > - Dialogue for the old man (was assigned last week, very good turnover!) > > - Biobeast model > > > > New and assigned tasks based on person: > > > > Matt F: > > - Create 2d images for pirate dice and a 3d dice model for them > > > > Chris Sherman: > > - Make more of the circus cage model > > > > Katie: > > - Start texturing the biobeast that you've completed > > > > Eric: > > - Write up a description of the beast chamber so Elizabeth can sketch > > the interior > > > > Alan: This is your personal todo list, let me know which of these you > > are going to focus on this week. > > - be able to specify a background song for a map from the editor > > - be able to place sound objects in the editor > > - bump map interface in editor and math upgrade > > - investigate using WxWidgets for the editor, to hopefully make it a > > lot easier to add things to the editor user interface - Priority 2 > > - UI_stuff upgrade, make a children array on objects instead of using > > the children pointer like it's used now - Priority 3 > > > > One more important subject - Alan talked about getting more 3d artists > > this week. If you guys have any friends that are interested in 3d > > modeling, please let us know, because it's better to use people within > > a network :) When everyone knows each other, it's easier to work > > together. So if you have anyone that can contribute, bring em > > forward! > > > > > >