Not bad man. Well, I have a tiny bit of some kind of sickness (when you have green stuff in your throat) but I think I'm fighting it off well with vitamins. I'm playing the zelda 3 hack that Nick mentioned a while back, it's actually really good! On Tue, Jan 12, 2010 at 7:51 PM, eric drewes <figarus@xxxxxxxxx> wrote: > no problem man i was just joking :) how're you doing? > > On Tue, Jan 12, 2010 at 10:24 PM, Chris Riccobono <crysalim@xxxxxxxxx> > wrote: >> >> My bad Eric, I gave you an old task - I mentally meant to remind >> Elizabeth about sketching it up, not telling you to do the description >> again. I need to spend some time on my list tonight and redo it all. >> >> On Tue, Jan 12, 2010 at 5:02 AM, eric <figarus@xxxxxxxxx> wrote: >> > Please add convert finished models for entrance and curtain to milkshape >> > for me and finish dialog for fortuneteller and strange man - thanks chris >> > Sent via BlackBerry from T-Mobile >> > >> > -----Original Message----- >> > From: Chris Riccobono <crysalim@xxxxxxxxx> >> > Date: Mon, 11 Jan 2010 23:13:59 >> > To: <project1dev@xxxxxxxxxxxxx> >> > Subject: [project1dev] Weekly update 8 >> > >> > We have been doing great with communication and progress lately. I >> > have nothing but good things to say about how stuff has been going - >> > Katie finished the Biobeast model, Kent is progressing with pirate >> > dice extremely well, and Alan has made several code upgrades that will >> > help a lot. >> > >> > Things that were completed this week: >> > >> > - Dialogue for the old man (was assigned last week, very good turnover!) >> > - Biobeast model >> > >> > New and assigned tasks based on person: >> > >> > Matt F: >> > - Create 2d images for pirate dice and a 3d dice model for them >> > >> > Chris Sherman: >> > - Make more of the circus cage model >> > >> > Katie: >> > - Start texturing the biobeast that you've completed >> > >> > Eric: >> > - Write up a description of the beast chamber so Elizabeth can sketch >> > the interior >> > >> > Alan: This is your personal todo list, let me know which of these you >> > are going to focus on this week. >> > - be able to specify a background song for a map from the editor >> > - be able to place sound objects in the editor >> > - bump map interface in editor and math upgrade >> > - investigate using WxWidgets for the editor, to hopefully make it a >> > lot easier to add things to the editor user interface - Priority 2 >> > - UI_stuff upgrade, make a children array on objects instead of using >> > the children pointer like it's used now - Priority 3 >> > >> > One more important subject - Alan talked about getting more 3d artists >> > this week. If you guys have any friends that are interested in 3d >> > modeling, please let us know, because it's better to use people within >> > a network :) When everyone knows each other, it's easier to work >> > together. So if you have anyone that can contribute, bring em >> > forward! >> > >> > >> > >