i wish i still lived in california, i would help you build an awesome rig for cheap! i have a XP code for you to try, i'll give it to you when i get home On Mon, Aug 9, 2010 at 11:03 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > I'm astonished at how cheap computer stuff is. I got another loaner hd but > I have not been able to get windows xp to load. I have not been able to get > past the cd key but I entered a key straight from a valid cd key label. I > have tried about 5 different keys and about 4 different windows cds (all > burned). Kinda stumped on issue. I am hoping to avoid spending money. If I > were to go that route I would just buy a new low end comp. It would be > substantially better that what I got now > > > On Mon, Aug 9, 2010 at 7:55 AM, eric drewes <figarus@xxxxxxxxx> wrote: > >> i saw a pretty nice HD on newegg for decent $... >> http://www.newegg.com/Product/Product.aspx?Item=N82E16822136284&cm_sp=DailyDeal-_-22-136-284-_-Product >> >> 1.5 terabyte and fast >> >> >> On Mon, Aug 9, 2010 at 10:53 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: >> >>> Awesome. Whenever I get a functional computer again I will gladly jump on >>> that. I think the city growth will be almost complete >>> >>> >>> On Sat, Aug 7, 2010 at 7:11 PM, Apache User < >>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote: >>> >>>> User:atrix256 >>>> >>>> Message: Kent: Almost a week late and i know your HD is burned up but >>>> this makes it so you can give Model_PathTo the name of a script function to >>>> call when the path is finished. Troll.lua uses this to just print out a >>>> lil >>>> msg. >>>> >>>> This is so for your builders you can get a script function call when >>>> they reach their destination (: >>>> >>>> Also since i had to reformat my computer i had to re-install a lot of >>>> stuff and upgrade our project files to visual studio 2010. Let me know if >>>> you guys have any problems running the game now. >>>> >>>> <Files Changed> >>>> U ActRaiser/ARRelease.exe >>>> U ActRaiser/Scripts/Enemies/OverWorld/Troll.lua >>>> U ActRaiser/Scripts/GameOverworld/builder.lua >>>> U Code/ARRelease.exe >>>> U Code/AR_AnimModels.cpp >>>> U Code/AR_AnimModels.h >>>> U Code/AR_LuaFuncs.cpp >>>> U Code/Base.sln >>>> U Code/Docs/Script Help/Model_PathTo.html >>>> U Code/LowLevel.cpp >>>> U Code/NavMeshContext.cpp >>>> U Code/NavMeshContext.h >>>> U Code/PathingMgr.cpp >>>> U Code/PathingMgr.h >>>> >>>> >>>> ============================== >>>> Project 1 Dev mailing list >>>> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >>>> Project 1 website: http://project1.demofox.org >>>> Project 1 SVN repository: http://pyotek.com/project1 >>>> >>> >>> >> >