oh and hey, if anyone feels like providing performance feedback for these shaders (ie is sepia really slow or something) i'd love to get feedback about that too (: thanks, night night everyone On Tue, Jul 28, 2009 at 11:43 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > PS DIBS on uber nerdy changleist number 404 - file not found :P > > > On Tue, Jul 28, 2009 at 11:42 PM, Apache User < > dhapache@xxxxxxxxxxxxxxxxxxx> wrote: > >> User:atrix256 >> >> Message: Shader Fun! >> >> solid colors now work with shaders. >> >> I only got diffuse color working, and lighting still isn't in or shadows, >> all that stuff to come. >> >> Check out the shaders directory though. There's 4 files in there and some >> directories that all have the same 4 files inside of them. >> >> Drag the files from inside any of those folders into the main shaders >> folder to see some neat color effects. >> >> Regular - regular color >> GreyScale - converts to GreyScale >> Sepia - yeah... makes it brownscaleish hehe >> Weird - swaps and inverts some of the color channels >> >> for those of you feelin adventurous, you can actually edit the files and >> create your own effects too. >> >> The files that have a P on the end are a "per pixel" shader (ie that >> program gets run for every pixel) >> The files that have a V on the end are a "per vertex" shader (ie that >> program gets run for every corner on each triangle only) >> >> the "NoTex" shader files are for solid color (non textured) meshes such as >> the player, while the other 2 files are for textures meshes such as the >> ground you walk on. >> >> more comming soon :P >> >> (shaders still only work with experimental exe for now) >> >> <Files Changed> >> U ARRelease-experimental.exe >> A Shaders/DefaultNoTexP.txt >> A Shaders/DefaultNoTexV.txt >> A Shaders/DefaultP.txt >> A Shaders/DefaultV.txt >> A Shaders/GreyScale/ >> A Shaders/GreyScale/DefaultNoTexP.txt >> A Shaders/GreyScale/DefaultNoTexV.txt >> A Shaders/GreyScale/DefaultP.txt >> A Shaders/GreyScale/DefaultV.txt >> D Shaders/PDefault.txt >> A Shaders/Regular/ >> A Shaders/Regular/DefaultNoTexP.txt >> A Shaders/Regular/DefaultNoTexV.txt >> A Shaders/Regular/DefaultP.txt >> A Shaders/Regular/DefaultV.txt >> A Shaders/Sepia/ >> A Shaders/Sepia/DefaultNoTexP.txt >> A Shaders/Sepia/DefaultNoTexV.txt >> A Shaders/Sepia/DefaultP.txt >> A Shaders/Sepia/DefaultV.txt >> D Shaders/VDefault.txt >> A Shaders/Weird/ >> A Shaders/Weird/DefaultNoTexP.txt >> A Shaders/Weird/DefaultNoTexV.txt >> A Shaders/Weird/DefaultP.txt >> A Shaders/Weird/DefaultV.txt >> >> >> >