[project1dev] Re: Project1 - SVN Update 370

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 16 Jul 2009 16:49:31 -0700

yeah makes sense.

hey do you know where the beast you fight is going to go?  Is it going to be
part of the temple or somewhere else?

Also i was wondering, is there any other part of the temple besides the 2
parts youve done and the maze?

Just curious so i can work out how long til certain peices of code need to
be done etc.
On Thu, Jul 16, 2009 at 4:40 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:

> Yea, I know. All of my models I consider to be 'temp art' and replaceable.
> I only make it so I can make the layout more easily and avoid scaling and
> overlapping models/having too many.
>
> Yea, the maze is a sub-basement level. The temple is pretty involved, but
> still basic, if that makes any sense.
>
>
>
>
> On Thu, Jul 16, 2009 at 5:59 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> That's neat, i didnt know there was a maze too.
>>
>> The artists may replace your models with other models of different sizes
>> just FYI!  Just cause the models you are building make sense for geometry,
>> but the way they end up decorating things they may end up makign the floor
>> one big peice of geometry, or they may break the floor into different sized
>> tiles and things (while still adhering to your layout and dimensions of
>> things etc)
>>
>> Maybe you already figured this might happen but just FYI in case (:
>>   On Thu, Jul 16, 2009 at 3:47 PM, Apache User <
>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>
>>> User:rorac
>>>
>>> Message: Added model sizes I will be needing for the temple maze, added
>>> maze map, geometry, and began working on floor and wall placement.
>>>
>>>
>>>
>>> <Files Changed>
>>> A   Art/Models/Maps/TheVoid/FirstTemple/Floor_120x40x10.ms3d
>>> A   Art/Models/Maps/TheVoid/FirstTemple/Floor_160x40x10.ms3d
>>> A   Art/Models/Maps/TheVoid/FirstTemple/Floor_40x40x10.ms3d
>>> A   Art/Models/Maps/TheVoid/FirstTemple/Wall_120x50x10.ms3d
>>> A   Art/Models/Maps/TheVoid/FirstTemple/Wall_160x50x10.ms3d
>>> A   Art/Models/Maps/TheVoid/FirstTemple/Wall_40x50x10.ms3d
>>> A   Art/Models/Maps/TheVoid/FirstTemple/Wall_Fake_40x50x10.ms3d
>>> A   Scripts/Maps/TheVoid/FirstTemple/maze.lua
>>> A   Scripts/Maps/TheVoid/FirstTemple/maze_geometry.lua
>>>
>>>
>>>
>>
>

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