That's neat, i didnt know there was a maze too. The artists may replace your models with other models of different sizes just FYI! Just cause the models you are building make sense for geometry, but the way they end up decorating things they may end up makign the floor one big peice of geometry, or they may break the floor into different sized tiles and things (while still adhering to your layout and dimensions of things etc) Maybe you already figured this might happen but just FYI in case (: On Thu, Jul 16, 2009 at 3:47 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx>wrote: > User:rorac > > Message: Added model sizes I will be needing for the temple maze, added > maze map, geometry, and began working on floor and wall placement. > > > > <Files Changed> > A Art/Models/Maps/TheVoid/FirstTemple/Floor_120x40x10.ms3d > A Art/Models/Maps/TheVoid/FirstTemple/Floor_160x40x10.ms3d > A Art/Models/Maps/TheVoid/FirstTemple/Floor_40x40x10.ms3d > A Art/Models/Maps/TheVoid/FirstTemple/Wall_120x50x10.ms3d > A Art/Models/Maps/TheVoid/FirstTemple/Wall_160x50x10.ms3d > A Art/Models/Maps/TheVoid/FirstTemple/Wall_40x50x10.ms3d > A Art/Models/Maps/TheVoid/FirstTemple/Wall_Fake_40x50x10.ms3d > A Scripts/Maps/TheVoid/FirstTemple/maze.lua > A Scripts/Maps/TheVoid/FirstTemple/maze_geometry.lua > > >