RE: questions was Re: Looking for a free or open source gaming engine

  • From: "Ken Perry" <whistler@xxxxxxxxxxxxx>
  • To: <programmingblind@xxxxxxxxxxxxx>
  • Date: Mon, 1 Dec 2008 20:37:02 -0500


Well actually circle mud is still circle mud what you just posted is a new
off shoot of it.  I like the original circle mud flavor because it has a lot
less clutter.

Ken

-----Original Message-----
From: programmingblind-bounce@xxxxxxxxxxxxx
[mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Nick Stockton
Sent: Monday, December 01, 2008 8:08 PM
To: programmingblind@xxxxxxxxxxxxx
Subject: Re: questions was Re: Looking for a free or open source gaming
engine

Hey Ken.
Just so you know Circlemud is now tbamud and you can find it at 
http://www.tbamud.com.

Nick Stockton
----- Original Message ----- 
From: "Ken Perry" <whistler@xxxxxxxxxxxxx>
To: <programmingblind@xxxxxxxxxxxxx>
Sent: Monday, December 01, 2008 5:22 PM
Subject: RE: questions was Re: Looking for a free or open source gaming 
engine


>
>
> It's 99$ for a personal version which does not allow you to charge.  Now 
> you
> will probably laugh but I have been selling the business version for 899$
> and yes I have sold them.  I am selling them that high for two reasons. 
> One
> I am the lone coder so I don't want millions of people to buy it.  Two 
> it's
> a one of a kind thing.  Our rather crappy home page is www.valhalla.com 
> and
> yes I know its hard to use the order forms with Accessibility and I 
> promises
> as soon as I get the time it will be accessible.
>
> Now another thing it only runs on Redhat 7 not fedora 7 but redhat 7 and 
> yes
> as soon as I get my Fedora box 9 up and running I will fix that problem 
> but
> shrug I am a one man band and currently my super block is missing on my 
> dev
> box.  I have a bunch of parts and no time.
>
> Now with all that said you might want to look at some of the open source 
> mud
> engines out there before you roll your own.  Circle mud is the easiest but
> it has the least in it as well.  That makes it easy to bend to your will
> though.  Then there is rom which is the next step up but the most advanced
> and configurable is the Dot muds.  Easy to set up and totally c++
>
> None of them have the language like mine but if you have the source you
> don't need it.
>
>
>
> Ken
>
> -----Original Message-----
> From: programmingblind-bounce@xxxxxxxxxxxxx
> [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of The Elf
> Sent: Monday, December 01, 2008 4:54 PM
> To: programmingblind@xxxxxxxxxxxxx
> Subject: Re: questions was Re: Looking for a free or open source gaming
> engine
>
> hmmmm, now you have my attention, what are you charging for this server
> module? smile
>
> I'm currently writing a combination "D&D" and  futuristic era setting Role
> Playing Game, so am quite interested.
>
> The Elf
> ----- Original Message ----- 
> From: "Ken Perry" <whistler@xxxxxxxxxxxxx>
> To: <programmingblind@xxxxxxxxxxxxx>
> Sent: Sunday, November 30, 2008 7:54 PM
> Subject: RE: questions was Re: Looking for a free or open source gaming
> engine
>
>
>>
>>
>> Oh I also wanted to answer your question completely.  My commercial mud
>> engine vme already can do a space game, a hack and slash, I used it once
>> to
>> run on line D&D game complete with character sheets and dice, I have even
>> toyed with making the old barrens realms game.  If you can make it in 
>> text
>> my DIL language and game server can handle it.
>>
>> Ken
>>
>> -----Original Message-----
>> From: programmingblind-bounce@xxxxxxxxxxxxx
>> [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of
>> jaffar@xxxxxxxxxxxxx
>> Sent: Sunday, November 30, 2008 7:39 PM
>> To: programmingblind@xxxxxxxxxxxxx
>> Subject: questions was Re: Looking for a free or open source gaming
>> enginee
>>
>> Hi.  I have some questions with regards to game engines.  first, do we
>> have
>> to write or implement a gaming engine for every game we plan to write?
>> What
>>
>> do game engines do? can't we just say, write a game software with all the
>> bells and whistles coded in, then expect it to work fine in tandem with
>> DirectX, or the hardware specs we are aiming for, for example.  My next
>> question is, are game engines portable, not just accross platforms, but
>> across game genres?  like could we write a game engine for an adventure
>> game
>>
>> which is full of sword fights and monsters and demons, then port it to
>> another adventure game, but with more puzzles and riddles and logic
>> required
>>
>> for the player to win the game?  Or could we even use the same game 
>> engine
>> to write or implement a totally different sort of game?  Grateful for any
>> informative answer.  Cheers!
>> ----- Original Message ----- 
>> From: "Pranav Lal" <pranav.lal@xxxxxxxxx>
>> To: <programmingblind@xxxxxxxxxxxxx>
>> Sent: Monday, December 01, 2008 8:04 AM
>> Subject: RE: Looking for a free or open source gaming engine
>>
>>
>>> Ken,
>>>
>>> I know it would be easy to write. <smile It is a question of finding the
>>> time to write it. As you say, mysql would be a good way to go and that 
>>> is
>>> exactly how I am thinking of going.
>>>
>>> I know visual basic .net so was thinking of writing the engine in that
>>> language. However, I wonder would using python or perl help in this
>>> implementation?
>>>
>>> Pranav
>>>
>>> -----Original Message-----
>>> From: programmingblind-bounce@xxxxxxxxxxxxx
>>> [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Ken Perry
>>> Sent: Sunday, November 30, 2008 10:21 PM
>>> To: programmingblind@xxxxxxxxxxxxx
>>> Subject: RE: Looking for a free or open source gaming engine
>>>
>>>
>>>
>>> Well what you are talking about is very easy to write with something 
>>> like
>>> Php, pearl, or python and Apache.  It don't even have to be xml if you
>>> use
>>> mysql with them.
>>>
>>> You could modify any of the mud bases to do this but the truth is 
>>> writing
>>> this from scratch would be an easy adventure.
>>>
>>> Ken
>>>
>>> -----Original Message-----
>>> From: programmingblind-bounce@xxxxxxxxxxxxx
>>> [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Pranav Lal
>>> Sent: Saturday, November 29, 2008 9:52 PM
>>> To: programmingblind@xxxxxxxxxxxxx
>>> Subject: RE: Looking for a free or open source gaming engine
>>>
>>> Hi,
>>>
>>> I am not looking for anything very sophisticated. All I want is some 
>>> kind
>>> of
>>> online engine that I can run on my server. All I need the engine to do 
>>> is
>>> to
>>> play game books. So, the engine would need to pass an XML file, present 
>>> a
>>> scenario to the user and give the user a developer customisable amount 
>>> of
>>> choices. Once the user chooses a particular choice, the next scenario
>>> should
>>> be presented to the user.
>>>
>>> Pranav
>>>
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