Re: questions was Re: Looking for a free or open source gaming engine

  • From: "The Elf" <inthaneelf@xxxxxxxxxxxxxx>
  • To: <programmingblind@xxxxxxxxxxxxx>
  • Date: Tue, 2 Dec 2008 14:55:18 -0800

hmmm, well I can't do 899 right now, but I'll take a look, and may try out your personal version to see how it works for me, not sure if I want to get into this or not just yet, but its an interesting concept, and I am thinking about it.


thanks,
inthane
----- Original Message ----- From: "Ken Perry" <whistler@xxxxxxxxxxxxx>
To: <programmingblind@xxxxxxxxxxxxx>
Sent: Monday, December 01, 2008 2:22 PM
Subject: RE: questions was Re: Looking for a free or open source gaming engine




It's 99$ for a personal version which does not allow you to charge. Now you
will probably laugh but I have been selling the business version for 899$
and yes I have sold them. I am selling them that high for two reasons. One I am the lone coder so I don't want millions of people to buy it. Two it's a one of a kind thing. Our rather crappy home page is www.valhalla.com and yes I know its hard to use the order forms with Accessibility and I promises
as soon as I get the time it will be accessible.

Now another thing it only runs on Redhat 7 not fedora 7 but redhat 7 and yes as soon as I get my Fedora box 9 up and running I will fix that problem but shrug I am a one man band and currently my super block is missing on my dev
box.  I have a bunch of parts and no time.

Now with all that said you might want to look at some of the open source mud
engines out there before you roll your own.  Circle mud is the easiest but
it has the least in it as well.  That makes it easy to bend to your will
though.  Then there is rom which is the next step up but the most advanced
and configurable is the Dot muds.  Easy to set up and totally c++

None of them have the language like mine but if you have the source you
don't need it.



Ken

-----Original Message-----
From: programmingblind-bounce@xxxxxxxxxxxxx
[mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of The Elf
Sent: Monday, December 01, 2008 4:54 PM
To: programmingblind@xxxxxxxxxxxxx
Subject: Re: questions was Re: Looking for a free or open source gaming
engine

hmmmm, now you have my attention, what are you charging for this server
module? smile

I'm currently writing a combination "D&D" and  futuristic era setting Role
Playing Game, so am quite interested.

The Elf
----- Original Message ----- From: "Ken Perry" <whistler@xxxxxxxxxxxxx>
To: <programmingblind@xxxxxxxxxxxxx>
Sent: Sunday, November 30, 2008 7:54 PM
Subject: RE: questions was Re: Looking for a free or open source gaming
engine




Oh I also wanted to answer your question completely.  My commercial mud
engine vme already can do a space game, a hack and slash, I used it once
to
run on line D&D game complete with character sheets and dice, I have even
toyed with making the old barrens realms game. If you can make it in text
my DIL language and game server can handle it.

Ken

-----Original Message-----
From: programmingblind-bounce@xxxxxxxxxxxxx
[mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of
jaffar@xxxxxxxxxxxxx
Sent: Sunday, November 30, 2008 7:39 PM
To: programmingblind@xxxxxxxxxxxxx
Subject: questions was Re: Looking for a free or open source gaming
enginee

Hi.  I have some questions with regards to game engines.  first, do we
have
to write or implement a gaming engine for every game we plan to write?
What

do game engines do? can't we just say, write a game software with all the
bells and whistles coded in, then expect it to work fine in tandem with
DirectX, or the hardware specs we are aiming for, for example.  My next
question is, are game engines portable, not just accross platforms, but
across game genres?  like could we write a game engine for an adventure
game

which is full of sword fights and monsters and demons, then port it to
another adventure game, but with more puzzles and riddles and logic
required

for the player to win the game? Or could we even use the same game engine
to write or implement a totally different sort of game?  Grateful for any
informative answer.  Cheers!
----- Original Message ----- From: "Pranav Lal" <pranav.lal@xxxxxxxxx>
To: <programmingblind@xxxxxxxxxxxxx>
Sent: Monday, December 01, 2008 8:04 AM
Subject: RE: Looking for a free or open source gaming engine


Ken,

I know it would be easy to write. <smile It is a question of finding the
time to write it. As you say, mysql would be a good way to go and that is
exactly how I am thinking of going.

I know visual basic .net so was thinking of writing the engine in that
language. However, I wonder would using python or perl help in this
implementation?

Pranav

-----Original Message-----
From: programmingblind-bounce@xxxxxxxxxxxxx
[mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Ken Perry
Sent: Sunday, November 30, 2008 10:21 PM
To: programmingblind@xxxxxxxxxxxxx
Subject: RE: Looking for a free or open source gaming engine



Well what you are talking about is very easy to write with something like
Php, pearl, or python and Apache.  It don't even have to be xml if you
use
mysql with them.

You could modify any of the mud bases to do this but the truth is writing
this from scratch would be an easy adventure.

Ken

-----Original Message-----
From: programmingblind-bounce@xxxxxxxxxxxxx
[mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Pranav Lal
Sent: Saturday, November 29, 2008 9:52 PM
To: programmingblind@xxxxxxxxxxxxx
Subject: RE: Looking for a free or open source gaming engine

Hi,

I am not looking for anything very sophisticated. All I want is some kind
of
online engine that I can run on my server. All I need the engine to do is
to
play game books. So, the engine would need to pass an XML file, present a scenario to the user and give the user a developer customisable amount of
choices. Once the user chooses a particular choice, the next scenario
should
be presented to the user.

Pranav

__________
View the list's information and change your settings at
//www.freelists.org/list/programmingblind

__________
View the list's information and change your settings at
//www.freelists.org/list/programmingblind

__________
View the list's information and change your settings at
//www.freelists.org/list/programmingblind


__________
View the list's information and change your settings at
//www.freelists.org/list/programmingblind

__________
View the list's information and change your settings at
//www.freelists.org/list/programmingblind




__________
View the list's information and change your settings at
//www.freelists.org/list/programmingblind

__________
View the list's information and change your settings at
//www.freelists.org/list/programmingblind




__________
View the list's information and change your settings at //www.freelists.org/list/programmingblind

Other related posts: