[program-l] Re: vb: shaky editor

  • From: "Corbett, James" <James.Corbett@xxxxxxxxxxxxxxx>
  • To: "'program-l@xxxxxxxxxxxxx'" <program-l@xxxxxxxxxxxxx>
  • Date: Fri, 23 Sep 2005 06:55:54 -0400

Greetings:

Why not just do a Find and Replace the _Dev with Dev...

Jim 

-----Original Message-----
From: Che [mailto:che@xxxxxxxxxxxxxxxx]
Sent: September 22, 2005 8:22 PM
To: program-l@xxxxxxxxxxxxx
Subject: [program-l] Re: vb: shaky editor


  Yup, all 245 meg of it.  Like I said in the previous message, I already 
added the references to both the direct x and directsound libraries.
  I just don't get it.  This code tutorial is much longer than this 
obviously, but I can't even get to the point of setting my secondary buffer 
up.
----- Original Message ----- 
From: "Will Pearson" <will-pearson@xxxxxxxxxxxxx>
To: <program-l@xxxxxxxxxxxxx>
Sent: Thursday, September 22, 2005 7:16 PM
Subject: [program-l] Re: vb: shaky editor


> Hi Che,
>
> Have you downloaded and installed the DirectX software development kit, 
> available from the Microsoft website?  Visual studio only comes with the 
> tools necessary to create some types of applications, mainly business 
> applications.  If you want to create other types of applications then you 
> need to download what are called software development kits, or SDKs for 
> short.  These are pre-built components that you can use in your programs, 
> and the Microsoft ones tend to be free.  DirectX, of which DirectSound is 
> a component, is one of these SDKs, you can download it from:
>
http://www.microsoft.com/downloads/details.aspx?FamilyId=3904B19A-02B9-447B-
AB58-C12E2456E9BA&displaylang=en
>
> Will
> ----- Original Message ----- 
> From: "Che" <che@xxxxxxxxxxxxxxxx>
> To: <program-l@xxxxxxxxxxxxx>
> Sent: Friday, September 23, 2005 1:03 AM
> Subject: [program-l] Re: vb: shaky editor
>
>
>> Imports Microsoft.DirectX.DirectSound
>>
>> Public Class Form1
>>
>> Private _dev As Device
>>
>> Private _buffer As SecondaryBuffer
>>
>> _dev = New Device
>>
>> _dev.SetCooperativeLevel(Me.Handle, CooperativeLevel.Priority)
>>
>> End Class
>>
>>
>>
>> end of code
>>
>>  This is the entirety of the code so far.
>>
>>  I have added both the directx and directsound references prior to coding

>> this.
>>
>>  There are characters not reading in jaws through visual studios code 
>> form, apparently at random, though when I paste the code elsewhere, 
>> everything pastes correctly.  I will assume the code I am writing in is 
>> sticking, kind of weird though.
>>
>>  Also, is there an option to turn off this annoying error message?  It 
>> keeps reminding me of the error each time I try to arrow up or down a 
>> line.
>>
>>  Thank you for the help.
>>
>>  Che
>>
>>
>>
>> Private Sub TextBox1_TextChanged(ByVal sender As System.Object, ByVal e 
>> As System.EventArgs) Handles TextBox1.TextChanged
>>
>> End Sub
>>
>> End Class
>>
>> ----- Original Message ----- 
>> From: "Mark Long" <Mark.Long@xxxxxxxxxxxxx>
>> To: <program-l@xxxxxxxxxxxxx>
>> Sent: Thursday, September 22, 2005 6:37 PM
>> Subject: [program-l] Re: vb: shaky editor
>>
>>
>> You had best send the whole sub.
>>
>> ________________________________
>>
>> From: program-l-bounce@xxxxxxxxxxxxx on behalf of Che
>> Sent: Thu 22/09/2005 23:54
>> To: program-l@xxxxxxxxxxxxx
>> Subject: [program-l] Re: vb: shaky editor
>>
>>
>>
>>  I don't think so.  Here is the way it is presented in the tutorial:
>>
>> Add the following
>> to the form's Load handler:
>> _dev = New Device
>> _dev.SetCooperativeLevel(Me.Handle, CooperativeLevel.Priority)
>>
>>  This comes after _dev has been declared.
>>
>> ----- Original Message -----
>> From: "Mark Long" <Mark.Long@xxxxxxxxxxxxx>
>> To: <program-l@xxxxxxxxxxxxx>
>> Sent: Thursday, September 22, 2005 5:45 PM
>> Subject: [program-l] Re: vb: shaky editor
>>
>>
>> Are you sure that it isn't an underline and a space at the end of a line?
>> That would be a line continuation character.
>>
>> ________________________________
>>
>> From: program-l-bounce@xxxxxxxxxxxxx on behalf of Che
>> Sent: Thu 22/09/2005 23:23
>> To: program-l@xxxxxxxxxxxxx
>> Subject: [program-l] vb: shaky editor
>>
>>
>>
>>  I am working on a tutorial and putting in the code line for line as they
>> have it listed.  They have a variable name that starts with an underline:
>>  Code snippet:
>>
>> Private _dev As Device
>> _dev = New Device
>> end snippet.
>>  When I move off this line, I get an error saying declaration expected 
>> that
>> is pointing to the line
>> _dev = New device
>>
>>  When I go through the line character by character, it is not showing me
>> the underline before the dev in the editor.  If I add an underline, it is
>> still not showing it in the editor, and as soon as I arrow off the line, 
>> I
>> get the same error.
>>  Is this just a jaws bug?  Is there a way to verify that the underline is
>> there?  Why would I be getting an undeclared variable error when it looks
>> like I have just declared the variable?  I am copying this code line for
>> line from the online tutorial, and it is coded for vb .net 2005 express
>> beta, which is what I am using.
>>
>>  Finally, how do I turn off this annoying error box that pops up 
>> everytime
>> I try to edit my code?  As it stands, I have to alt f4 it away, then f7 
>> back
>> to my form and arrow down to the line I need to edit.  Gotta be a better
>> way, eh?
>>  Much thanks,
>>  Che
>>
>>
>>
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