Re: [MoAccess] voice editor question

  • From: "Kevin Reeves" <lists@xxxxxxxxxxxxxxx>
  • To: <MoAccess@xxxxxxxxxxxxx>
  • Date: Tue, 10 Jun 2008 05:54:23 -0500

Also remember that companies are making sample voices all day long for use with 
the motif. You can buy sounds premapped and programmed. Head over to 
www.motifator.com and head into the motif mart.
  ----- Original Message ----- 
  From: Omar Binno 
  To: moaccess@xxxxxxxxxxxxx 
  Sent: Monday, June 09, 2008 1:15 PM
  Subject: Re: [MoAccess] voice editor question


  Isn't there also software like AWave Studio that makes this stuff easier?

  > Subject: Re: [MoAccess] voice editor question
  > Date: Mon, 9 Jun 2008 14:06:45 -0400
  > From: bryansmart@xxxxxxxxxxxxxx
  > To: MoAccess@xxxxxxxxxxxxx
  > 
  > Depends on what you want to do. You don't have to create sounds
  > completely from scratch, you know. I was writing all of that out so
  > people would see how it all fits together.
  > 
  > If you just want to play one shot samples like stabs and hits, then the
  > easiest way is to use a drum voice. You can make an empty drum kit and
  > load samples directly on to keys from a flash disk.
  > 
  > If you want a bunch of samples just for use in one song or pattern, then
  > you use the sample mode from song or pattern mode, set the type to
  > sample+note, and then you can record directly on to keys. In this case,
  > the Motif will automatically make you what is called a "sample voice". A
  > sample voice is a voice that only exists with in the current song or
  > pattern, and can only play one waveform. You can, of course, store up to
  > 127 individual samples in a single waveform, so this means that you
  > could have one track in the sequencer that could trigger many samples.
  > 
  > It is a good idea to hunt around for these shortcuts. The Motif will let
  > you edit samples, keybanks, waveforms, voice elements, voice common
  > settings, per-part mixing settings, and all of the other little pieces
  > that go into making a voice. However, you don't have to edit all of that
  > unless you want to. For most common tasks, the Motif has time saving
  > tricks that set most of the stuff up for you, so you have a framework,
  > and you can just drop in the bit that matters. Kind of how, on most
  > synths, if you find a voice you like, but it doesn't completely suit
  > your needs, you must edit it and save it as a user voice. On the Motif,
  > though, you can tweak a lot of parts of the voice from inside your song
  > with out having to save a new version of the voice.
  > 
  > Bryan
  > 
  > -----Original Message-----
  > From: moaccess-bounce@xxxxxxxxxxxxx
  > [mailto:moaccess-bounce@xxxxxxxxxxxxx] On Behalf Of Omar Binno
  > Sent: Monday, June 09, 2008 1:29 PM
  > To: moaccess@xxxxxxxxxxxxx
  > Subject: Re: [MoAccess] voice editor question
  > 
  > 
  > Wow! Thanks Bryan! That still sounds like alot of work though. I'm
  > thinking that if someone is more into the music production and writing
  > end of things, it might be worth it just to generate sounds from other
  > synths, rather than go through the toil of loading new samples and
  > working with them in the motif.
  > 
  > 
  > 
  > 
  > ________________________________
  > 
  > From: driza97@xxxxxxxxxxxxx
  > To: MoAccess@xxxxxxxxxxxxx
  > Subject: Re: [MoAccess] voice editor question
  > Date: Mon, 9 Jun 2008 11:00:57 -0500
  > 
  > 
  > 
  > 
  > 
  > man!! lol!! this is definitely a keeper!!
  > 
  > What Da Hzzy!
  > Driza aka Drizabizeats
  > 
  > 
  > ----- Original Message -----
  > 
  > From: Bryan Smart
  > 
  > To: MoAccess@xxxxxxxxxxxxx
  > 
  > Sent: Monday, June 09, 2008 9:43 AM
  > 
  > Subject: Re: [MoAccess] voice editor question
  > 
  > 
  > 
  > On all Motifs, the basic sound element is a sample. This is a one-shot
  > recording (like a drum sound), or a single note on an instrument (like a
  > C played on a piano).
  > 
  > 
  > 
  > The Motif doesn't play samples directly. Instead, the Motif combines
  > individual samples into waveforms. You can have a waveform that contains
  > a single sample that is mapped all of the way across the keyboard (like
  > a drum sound that plays higher or lower as you play along the keyboard),
  > or a complex waveform (such as a piano that uses a different sample for
  > each key). The samples that are contained in a waveform, and the key
  > ranges that trigger that sample are described by what is called a
  > keybank.
  > 
  > 
  > 
  > So, to recap, its like this.
  > 
  > 
  > 
  > Waveforms contain one or more keybanks. Each keybank references a
  > sample, and indicates the range across the keyboard or a range of
  > velocities that will trigger it.
  > 
  > 
  > 
  > Usually, when you load a sample into the Motif, the Motif will start a
  > new waveform for you, will create one keybank inside that waveform, will
  > set the keybank to play your loaded sample, and will map that keybank so
  > that it is triggered by all keys and all velocity ranges.
  > 
  > 
  > 
  > If you want to edit waveforms, you have to use the sample mode on the
  > Motif.
  > 
  > 
  > 
  > Once you have built a waveform, you can use John's editors to create
  > voices from them.
  > 
  > 
  > 
  > To make this clearer, here is an example. Suppose we want to make our
  > own voice that plays a piano together with strings. We want to use the
  > built-in string sound, but we'd like our own piano.
  > 
  > 
  > 
  > For our basic piano, we aren't going to record each note. Instead, we
  > decide to record each C (from the bottom C to the top C). That gives us
  > 6 Cs, I think. Then, we load these 6 recordings of C played in each
  > octave into the Motif. Now, we make a new waveform. We create 6
  > keybanks, and we map each of our 6 samples to these 6 keybanks. We set
  > the root note of each of the keybanks to the same note that was recorded
  > on the piano. Now, when we play middle C, we hear the same middle C that
  > we recorded on the piano. When we play the C above middle C, we hear the
  > appropriate recording, also. When we play the notes in-between, though,
  > we hear nothing. That's because we didn't record samples for every key.
  > To deal with that, we can set the keybank for middle C so that, instead
  > of being triggered only when we play middle C on the Motif, it will be
  > triggered by everything from the A flat below middle C up to the G above
  > middle C. We don't have samples for those notes, but what the Motif will
  > do is to pitch middle C down or up to play the appropriate pitch. We
  > repeat this stretching for each of the 6 keybanks. When we're finished,
  > we can play all across the keyboard, and the Motif will play the sample
  > with the nearest pitch to the note that we're playing. All of these
  > settings make up a waveform, and we make them all in the Sampling mode.
  > One odd thing though, while we'd hear the correct samples at this point,
  > they won't exactly play like a piano. As soon as we let go of a key, the
  > sound will immediately cut off with out even a brief decay. Playing hard
  > or sof on the keyboard will produce a louder or softer tone, but only in
  > terms of volume (the soft notes won't seem dulled out). This is because
  > all of that is handled by synthesis. In sample mode, we're just mapping
  > samples to keys.
  > 
  > 
  > 
  > Now that we have a waveform that triggers appropriate samples to play a
  > piano, we can make a voice out of it. Here, we can use the editor.
  > Basically, we start a new voice, select synthesizer element 1 (we have 8
  > of them), and set its waveform to the piano waveform that we just
  > created. When we play the keyboard, we should hear the Motif responding
  > just like it did when we were playing the waveform in the sampling mode.
  > Now, we can use the amplifier envelope generator to cause the samples to
  > have a slight decay when we let go of a key. We can use the filter
  > settings to map key velocity to filter cut off, so that playing the
  > keyboard softer causes the filter to be slightly closed, and therefore
  > dull the sound.
  > 
  > 
  > 
  > We can add strings to the piano by enabling synth element 2, and setting
  > its waveform to one of the built-in strings waveforms.
  > 
  > 
  > 
  > If we wanted to get fancy, we can simulate the thunk when you release a
  > piano key by enabling a third element, selecting the built-in piano key
  > release waveform, and setting that element's XA control to trigger that
  > element only when a key is released.
  > 
  > 
  > 
  > You don't need to go through all of this to make a voice, though. If
  > you're trying to use stabs or one-shot samples, you can make waveforms
  > with a single keybank (in many cases the Motif will do this for you when
  > you load the wav file or sample directly from the Motif). If you want to
  > make a voice, you don't need to sample your own instruments and build
  > your own waveforms, as the Motif is bursting with waveforms that are
  > ready to go. Unlike a lot of synths (like Rolands), the Motif waveforms
  > are recorded with out any effects. They're raw recordings of the
  > instruments, and it is up to the synthesizer settings in the voice
  > programming to make them sound like a particular instrument. For
  > example, there are only two sets of electric guitar samples in the XS,
  > but they are detailed sets that are made directly from the pickups of a
  > guitar, and include many velocity layers (dead notes, mute notes, three
  > levels of open strings, slap, harmonic tone, and slide). Every voice can
  > process those same raw samples through eqs, compressors, and amp
  > simulators in order to get a specific tone. Then, you still have enough
  > effects power left over to add some big attention grabber like delay,
  > chorus, flanger, etc. This is more like how a guitar sound is built in a
  > studio. You start with a strat (Strat waveform on the Motif), adjust the
  > pickup levels and tone knobs on the guitar (element EQs), plug into an
  > amp (Motif amp sims), add stomp boxes or out-board mix effects (Motif
  > insert effects), and you have a guitar voice. One reason the Motif
  > sounds so different than other synths when simulating real instruments
  > is because instead of having two dozen different guitar samples, all
  > fighting for memory, Yamaha gives us 2 very high quality sets of raw
  > samples, and then gives us the tools to build our own specific tone
  > through the synthesizer engine.
  > 
  > 
  > 
  > Bryan
  > 
  > 
  > 
  > 
  > 
  > 
  > ________________________________
  > 
  > 
  > From: moaccess-bounce@xxxxxxxxxxxxx
  > [mailto:moaccess-bounce@xxxxxxxxxxxxx] On Behalf Of Omar Binno
  > Sent: Monday, June 09, 2008 9:09 AM
  > To: moaccess@xxxxxxxxxxxxx
  > Subject: Re: [MoAccess] voice editor question
  > 
  > 
  > Thanks. With the editors, are you able to set parameters on voices? If
  > so, would this include sample voices, once you've keygrouped them and
  > assigned them to user banks?
  > 
  > > From: lists@xxxxxxxxxxxxxxx
  > > To: MoAccess@xxxxxxxxxxxxx
  > > Subject: Re: [MoAccess] voice editor question
  > > Date: Mon, 9 Jun 2008 07:15:17 -0500
  > >
  > > While you can't edit the wav files using the editors, you can, 
  > > however, assign samples to key banks, and subsequent key banks to a 
  > > voice. You'll have to do all your editing of the files on your pc, or 
  > > in the intagrated sample mode on the mo, but without the aid of the
  > editors. Hope this helps.
  > > ----- Original Message -----
  > > From: "Omar Binno" 
  > > To: 
  > > Sent: Monday, June 09, 2008 6:51 AM
  > > Subject: [MoAccess] voice editor question
  > >
  > >
  > >
  > > Hello Folks,
  > >
  > > It's been a while since I've posted on here, so been out of the loop 
  > > for a bit. Not sure if this has been asked recently on here, but I 
  > > have a question about the Motif XS Voice editors. Will they give us 
  > > access to editing wav samples we import into the Motif? Can we 
  > > keygroup samples via the Voice Editors?
  > >
  > > Thanks for any help.
  > >
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  > > For links to all Motif info for blind owners, visit www.MoAccess.info.
  > > To change your list options and view archives for the MoAccess list, 
  > > visit www.freelists.org/list/moaccess.
  > >
  > >
  > > For links to all Motif info for blind owners, visit www.MoAccess.info.
  > > To change your list options and view archives for the MoAccess list,
  > visit www.freelists.org/list/moaccess.
  > 
  > 
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  > For links to all Motif info for blind owners, visit www.MoAccess.info.
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  > 
  > For links to all Motif info for blind owners, visit www.MoAccess.info.
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www.freelists.org/list/moaccess.


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