Re: [MoAccess] voice editor question

  • From: Omar Binno <omarbinno@xxxxxxxxxxx>
  • To: <moaccess@xxxxxxxxxxxxx>
  • Date: Mon, 9 Jun 2008 14:15:27 -0400

Isn't there also software like AWave Studio that makes this stuff easier?> 
Subject: Re: [MoAccess] voice editor question> Date: Mon, 9 Jun 2008 14:06:45 
-0400> From: bryansmart@xxxxxxxxxxxxxx> To: MoAccess@xxxxxxxxxxxxx> > Depends 
on what you want to do. You don't have to create sounds> completely from 
scratch, you know. I was writing all of that out so> people would see how it 
all fits together.> > If you just want to play one shot samples like stabs and 
hits, then the> easiest way is to use a drum voice. You can make an empty drum 
kit and> load samples directly on to keys from a flash disk.> > If you want a 
bunch of samples just for use in one song or pattern, then> you use the sample 
mode from song or pattern mode, set the type to> sample+note, and then you can 
record directly on to keys. In this case,> the Motif will automatically make 
you what is called a "sample voice". A> sample voice is a voice that only 
exists with in the current song or> pattern, and can only play one waveform. 
You can, of course, store up to> 127 individual samples in a single waveform, 
so this means that you> could have one track in the sequencer that could 
trigger many samples.> > It is a good idea to hunt around for these shortcuts. 
The Motif will let> you edit samples, keybanks, waveforms, voice elements, 
voice common> settings, per-part mixing settings, and all of the other little 
pieces> that go into making a voice. However, you don't have to edit all of 
that> unless you want to. For most common tasks, the Motif has time saving> 
tricks that set most of the stuff up for you, so you have a framework,> and you 
can just drop in the bit that matters. Kind of how, on most> synths, if you 
find a voice you like, but it doesn't completely suit> your needs, you must 
edit it and save it as a user voice. On the Motif,> though, you can tweak a lot 
of parts of the voice from inside your song> with out having to save a new 
version of the voice.> > Bryan> > -----Original Message-----> From: 
moaccess-bounce@xxxxxxxxxxxxx> [mailto:moaccess-bounce@xxxxxxxxxxxxx] On Behalf 
Of Omar Binno> Sent: Monday, June 09, 2008 1:29 PM> To: moaccess@xxxxxxxxxxxxx> 
Subject: Re: [MoAccess] voice editor question> > > Wow! Thanks Bryan! That 
still sounds like alot of work though. I'm> thinking that if someone is more 
into the music production and writing> end of things, it might be worth it just 
to generate sounds from other> synths, rather than go through the toil of 
loading new samples and> working with them in the motif.> > > > > 
________________________________> > From: driza97@xxxxxxxxxxxxx> To: 
MoAccess@xxxxxxxxxxxxx> Subject: Re: [MoAccess] voice editor question> Date: 
Mon, 9 Jun 2008 11:00:57 -0500> > > > > > man!! lol!! this is definitely a 
keeper!!> > What Da Hzzy!> Driza aka Drizabizeats> > > ----- Original Message 
-----> > From: Bryan Smart> > To: MoAccess@xxxxxxxxxxxxx> > Sent: Monday, June 
09, 2008 9:43 AM> > Subject: Re: [MoAccess] voice editor question> > > > On all 
Motifs, the basic sound element is a sample. This is a one-shot> recording 
(like a drum sound), or a single note on an instrument (like a> C played on a 
piano).> > > > The Motif doesn't play samples directly. Instead, the Motif 
combines> individual samples into waveforms. You can have a waveform that 
contains> a single sample that is mapped all of the way across the keyboard 
(like> a drum sound that plays higher or lower as you play along the 
keyboard),> or a complex waveform (such as a piano that uses a different sample 
for> each key). The samples that are contained in a waveform, and the key> 
ranges that trigger that sample are described by what is called a> keybank.> > 
> > So, to recap, its like this.> > > > Waveforms contain one or more keybanks. 
Each keybank references a> sample, and indicates the range across the keyboard 
or a range of> velocities that will trigger it.> > > > Usually, when you load a 
sample into the Motif, the Motif will start a> new waveform for you, will 
create one keybank inside that waveform, will> set the keybank to play your 
loaded sample, and will map that keybank so> that it is triggered by all keys 
and all velocity ranges.> > > > If you want to edit waveforms, you have to use 
the sample mode on the> Motif.> > > > Once you have built a waveform, you can 
use John's editors to create> voices from them.> > > > To make this clearer, 
here is an example. Suppose we want to make our> own voice that plays a piano 
together with strings. We want to use the> built-in string sound, but we'd like 
our own piano.> > > > For our basic piano, we aren't going to record each note. 
Instead, we> decide to record each C (from the bottom C to the top C). That 
gives us> 6 Cs, I think. Then, we load these 6 recordings of C played in each> 
octave into the Motif. Now, we make a new waveform. We create 6> keybanks, and 
we map each of our 6 samples to these 6 keybanks. We set> the root note of each 
of the keybanks to the same note that was recorded> on the piano. Now, when we 
play middle C, we hear the same middle C that> we recorded on the piano. When 
we play the C above middle C, we hear the> appropriate recording, also. When we 
play the notes in-between, though,> we hear nothing. That's because we didn't 
record samples for every key.> To deal with that, we can set the keybank for 
middle C so that, instead> of being triggered only when we play middle C on the 
Motif, it will be> triggered by everything from the A flat below middle C up to 
the G above> middle C. We don't have samples for those notes, but what the 
Motif will> do is to pitch middle C down or up to play the appropriate pitch. 
We> repeat this stretching for each of the 6 keybanks. When we're finished,> we 
can play all across the keyboard, and the Motif will play the sample> with the 
nearest pitch to the note that we're playing. All of these> settings make up a 
waveform, and we make them all in the Sampling mode.> One odd thing though, 
while we'd hear the correct samples at this point,> they won't exactly play 
like a piano. As soon as we let go of a key, the> sound will immediately cut 
off with out even a brief decay. Playing hard> or sof on the keyboard will 
produce a louder or softer tone, but only in> terms of volume (the soft notes 
won't seem dulled out). This is because> all of that is handled by synthesis. 
In sample mode, we're just mapping> samples to keys.> > > > Now that we have a 
waveform that triggers appropriate samples to play a> piano, we can make a 
voice out of it. Here, we can use the editor.> Basically, we start a new voice, 
select synthesizer element 1 (we have 8> of them), and set its waveform to the 
piano waveform that we just> created. When we play the keyboard, we should hear 
the Motif responding> just like it did when we were playing the waveform in the 
sampling mode.> Now, we can use the amplifier envelope generator to cause the 
samples to> have a slight decay when we let go of a key. We can use the filter> 
settings to map key velocity to filter cut off, so that playing the> keyboard 
softer causes the filter to be slightly closed, and therefore> dull the sound.> 
> > > We can add strings to the piano by enabling synth element 2, and setting> 
its waveform to one of the built-in strings waveforms.> > > > If we wanted to 
get fancy, we can simulate the thunk when you release a> piano key by enabling 
a third element, selecting the built-in piano key> release waveform, and 
setting that element's XA control to trigger that> element only when a key is 
released.> > > > You don't need to go through all of this to make a voice, 
though. If> you're trying to use stabs or one-shot samples, you can make 
waveforms> with a single keybank (in many cases the Motif will do this for you 
when> you load the wav file or sample directly from the Motif). If you want to> 
make a voice, you don't need to sample your own instruments and build> your own 
waveforms, as the Motif is bursting with waveforms that are> ready to go. 
Unlike a lot of synths (like Rolands), the Motif waveforms> are recorded with 
out any effects. They're raw recordings of the> instruments, and it is up to 
the synthesizer settings in the voice> programming to make them sound like a 
particular instrument. For> example, there are only two sets of electric guitar 
samples in the XS,> but they are detailed sets that are made directly from the 
pickups of a> guitar, and include many velocity layers (dead notes, mute notes, 
three> levels of open strings, slap, harmonic tone, and slide). Every voice 
can> process those same raw samples through eqs, compressors, and amp> 
simulators in order to get a specific tone. Then, you still have enough> 
effects power left over to add some big attention grabber like delay,> chorus, 
flanger, etc. This is more like how a guitar sound is built in a> studio. You 
start with a strat (Strat waveform on the Motif), adjust the> pickup levels and 
tone knobs on the guitar (element EQs), plug into an> amp (Motif amp sims), add 
stomp boxes or out-board mix effects (Motif> insert effects), and you have a 
guitar voice. One reason the Motif> sounds so different than other synths when 
simulating real instruments> is because instead of having two dozen different 
guitar samples, all> fighting for memory, Yamaha gives us 2 very high quality 
sets of raw> samples, and then gives us the tools to build our own specific 
tone> through the synthesizer engine.> > > > Bryan> > > > > > > 
________________________________> > > From: moaccess-bounce@xxxxxxxxxxxxx> 
[mailto:moaccess-bounce@xxxxxxxxxxxxx] On Behalf Of Omar Binno> Sent: Monday, 
June 09, 2008 9:09 AM> To: moaccess@xxxxxxxxxxxxx> Subject: Re: [MoAccess] 
voice editor question> > > Thanks. With the editors, are you able to set 
parameters on voices? If> so, would this include sample voices, once you've 
keygrouped them and> assigned them to user banks?> > > From: 
lists@xxxxxxxxxxxxxxx> > To: MoAccess@xxxxxxxxxxxxx> > Subject: Re: [MoAccess] 
voice editor question> > Date: Mon, 9 Jun 2008 07:15:17 -0500> >> > While you 
can't edit the wav files using the editors, you can, > > however, assign 
samples to key banks, and subsequent key banks to a > > voice. You'll have to 
do all your editing of the files on your pc, or > > in the intagrated sample 
mode on the mo, but without the aid of the> editors. Hope this helps.> > ----- 
Original Message -----> > From: "Omar Binno" > > To: > > Sent: Monday, June 09, 
2008 6:51 AM> > Subject: [MoAccess] voice editor question> >> >> >> > Hello 
Folks,> >> > It's been a while since I've posted on here, so been out of the 
loop > > for a bit. Not sure if this has been asked recently on here, but I > > 
have a question about the Motif XS Voice editors. Will they give us > > access 
to editing wav samples we import into the Motif? Can we > > keygroup samples 
via the Voice Editors?> >> > Thanks for any help.> >> > 
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