[leveller] Re: Scripting

  • From: "John Gwinner" <jgwinner@xxxxxxxxx>
  • To: <leveller@xxxxxxxxxxxxx>
  • Date: Mon, 10 Sep 2007 11:00:18 -0500

Worldmachine works worse with this switch oddly

I would get out of memory with a 4k world

Not your issue of course, the 3G switch really is correct

        == John ==

== John ==

----- Original Message -----
From: leveller-bounce@xxxxxxxxxxxxx <leveller-bounce@xxxxxxxxxxxxx>
To: leveller@xxxxxxxxxxxxx <leveller@xxxxxxxxxxxxx>
Sent: Sun Sep 09 04:34:04 2007
Subject: [leveller] Re: Scripting

AHA!  Thanks Adam- should be able to get the 10Ks in there now :)

Carl

----- Original Message ----- 
From: "Adam Hauldren" <adam@xxxxxxxxxxxxxxxxxxxxxx>
To: <leveller@xxxxxxxxxxxxx>
Sent: Sunday, September 09, 2007 10:24 AM
Subject: [leveller] Re: Scripting


>>> btw, I got a crash on trying to load a 10K LEV (output
>>> from Global Mapper). do you want any more details or
>>> should we file it under 32 bit, blah blah. There was
>>> only a Microsoft dialog anyway, that's about it.
>
>> If you mean it's 10000 x 10000 pixels, and you have
>> enough RAM, you may need to enable the 3-gig switch
>> (/largeaddressaware or something like that) for the
>> leveller.exe file.
>
> The way to do it is to edit the boot.ini file, and add /3gb to the end of
> the line containing the ARC path which points at your WinXP install.
>
> Here's the MS references if you need the specifics:
>
> http://msdn.microsoft.com/library/default.asp?url=/library/en-us/win64/win64
> /wow64_implementation_details.asp
>
> http://support.microsoft.com/kb/833721
>
> Hope this helps
>
> Adam
>
>
>
> 


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