[leveller] And onward we go

  • From: Ray Gardener <rayg@xxxxxxxxxxxxxxxxxx>
  • To: leveller@xxxxxxxxxxxxx
  • Date: Sat, 20 Aug 2005 17:39:27 -0700

Well, now that the post-2.5 tasks have been largely put to rest, the floor is open to discussing the future. Leveller has always been market-driven and, as 3.0 is the next goal, any and all ideas will be placed in the queue (within reason, of course -- no flying cars).

My list so far has:

- Direct spline support
- Texture editing
- Material maps
- Layers
- More cohesive file format
- Macros

Ray

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