[jhb] Re: Duff Clouds

  • From: "bones" <bones@xxxxxxx>
  • To: <jhb@xxxxxxxxxxxxx>
  • Date: Fri, 11 May 2007 16:37:31 +0100

Tom's writing in white ink again..  <vbg>

bones

-----Original Message-----
From: jhb-bounce@xxxxxxxxxxxxx [mailto:jhb-bounce@xxxxxxxxxxxxx] On Behalf
Of Tom Smith
Sent: 11 May 2007 16:30
To: jhb@xxxxxxxxxxxxx
Subject: [jhb] Re: Duff Clouds



----- Original Message -----
From: "Gerry Winskill" <gwinsk@xxxxxxx>
To: <jhb@xxxxxxxxxxxxx>
Sent: Friday, May 11, 2007 1:55 PM
Subject: [jhb] Duff Clouds


> Having copied the Active Sky sourced cloud textures across to FSX, I
> wasn't too surprised to find they reduced framerates slightly.
>
> This morning's job was to make a dx3 version of the textures, to help
> improve fps.
>
> It was a shock to find the modified clouds looked as though they'd
> been
> drawn by a cartoonist!
>
> So, I've reverted to the unfiddled with ASv7 versions. No problem,
> since
> the 8800GTX should offset the effect on fps. But any idea why the DXT3
> versions are so poor?
>
> BTW; it's ominously quiet from the recently upgraded North East.......
>
> Gerry Winskill
>
>
>
> --
> No virus found in this incoming message.
> Checked by AVG Free Edition. Version: 7.5.467 / Virus Database:
> 269.6.8/797 - Release Date: 10/05/2007 17:10
>
>




Other related posts: