[ian-reeds-games] critical bug with health protect calculations on equipment

  • From: Carlos Macintosh <sleepio1@xxxxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Tue, 17 Mar 2015 06:27:15 -0400

Hi craig, sorry for yet another bug to report, but this one is really bad. When health protect is calculated, it only takes the damage type(s) of the skill that is being used to damage the unit into consideration. Additional damage types such as those provided by equipment are completely ignored by health protect calculations. For example, if an attack skills does 5 physical damage, but you have an item equipped with attack_health_inflict_mod=10|fire, resistance to fire is completely ignored when using the attack skill with that item equipped. This is an extremely critical bug for any map packs that make extensive use of equipment, like ours.



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  • » [ian-reeds-games] critical bug with health protect calculations on equipment - Carlos Macintosh