Hey ian I think it would be cool if you could set up a feature that would allow you to select any square and have a unit move there, taking the quickest possible path. You would probably set the target tile in advance, and then each turn you would just tell it to move toward its target and it would go there. That way if you needed to deal with an enemy or do other things you could use your turn doing that instead. It would make life easier for me. The targetig feature would be available as a flag on a skill so you couldn’t, say, make a unit autopilot to the treasure in tomb robber unless I gave it that functionality.