Ooh, this would add a whole new element to my files too! If it's successful, could you also have it so that if the attack misses/is blocked you can choose a sound for that? On 3/24/15, Craig Brett <dmarc-noreply@xxxxxxxxxxxxx> wrote: > Hey Allan, > > I want this too. I remember suggesting this a while back. Maybe I'm in a > position now to give it a try. Maybe have terrain and effects that can > effect this, that would be cool. > Fingers crossed I can find time to give this a shot. > > > >> On 24 Mar 2015, at 12:42 pm, Allan Thompson <allan1.thompson@xxxxxxx> >> wrote: >> >> I was wondering if there was a way to give units or maybe skills and items >> a >> flag that can affect the chance of success of an attacking. >> >> Maybe achance protect.for instance if an attacker has a 100% chance for >> success and some kind of armour give the target a negative 10 to the >> attackers chance, lowering it to 90%. >> Or maybe some kind of chance to defend flag which can simply check if a >> successful attack was blocked. >> >> It would just be nice to have armor do more then just deflect damage. >> >> Thanks. >> al >> >> "The truth will make you free" >> Jesus Christ of Nazareth 33AD >> >> >> >> > > -- -Mew __________ http://www.savethefrogs.com/