Your doing a great job man! Thanks for considering the suggestion. al -----Original Message----- From: ian-reeds-games-bounce@xxxxxxxxxxxxx [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Craig Brett (Redacted sender "craigbrett17@xxxxxxx" for DMARC) Sent: Tuesday, March 24, 2015 10:21 AM To: ian-reeds-games@xxxxxxxxxxxxx Subject: [ian-reeds-games] Re: armor suggestion Hey Allan, I want this too. I remember suggesting this a while back. Maybe I'm in a position now to give it a try. Maybe have terrain and effects that can effect this, that would be cool. Fingers crossed I can find time to give this a shot. > On 24 Mar 2015, at 12:42 pm, Allan Thompson <allan1.thompson@xxxxxxx> wrote: > > I was wondering if there was a way to give units or maybe skills and > items a flag that can affect the chance of success of an attacking. > > Maybe achance protect.for instance if an attacker has a 100% chance > for success and some kind of armour give the target a negative 10 to > the attackers chance, lowering it to 90%. > Or maybe some kind of chance to defend flag which can simply check if > a successful attack was blocked. > > It would just be nice to have armor do more then just deflect damage. > > Thanks. > al > > "The truth will make you free" > Jesus Christ of Nazareth 33AD > > > >