Thanks Jono. Technically, it's Ian who improves the language, I just write scripts with it for people to use. If it helps a map creator make a better map, then it's worth it because I can play a better map.
Abi-----Original Message----- From: Jono Heaps
Sent: Friday, August 23, 2013 12:46 AM To: ian-reeds-games@xxxxxxxxxxxxx Subject: [ian-reeds-games] To Allan: Starship Battles Hi Allan, I've just finished playing through your Starship Battles series. Fantastic job! You've obviously put in some serious hours on this. You present some intriguing situations and varied challenges. I especially like the fourth Holodeck mission (Extinction Level Event), because in order to complete it you have to do absolutely everything right at all times. One mistake and it's over. Great preparation for the missions to come. I also enjoy the strategic flexibility the maps allow. I was never able to destroy all three birds of prey in the USS Hood mission before today. That was a great thrill, believe me. Taught those pesky Klingons a lesson and a half! Grin. Anyway, just wanted to say congratulations on a very successful project. And Abi, thanks for all the work you've been doing to improve the scripting language and make things easier for the creators. I'll admit that most of it goes completely over my head (I prefer playing the other type of keyboard), but I can tell that you've been investing a lot of time and effort in the game. I appreciate your dedication. Take Care Jono