[ian-reeds-games] Re: Sound suggestion

  • From: Monkey <murtagh69.monkeys@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Thu, 19 Mar 2015 13:31:07 -0600

Ah, kay!
Health protect for the damage reflection, right?
And...another sound idea, would it also be possible to add recognition
for a in-pain sound? So if a unit is hit by an attack it would make a
noise, if you have the sound specified?

On 3/19/15, Carlos Macintosh <sleepio1@xxxxxxxxxxx> wrote:
> Yeah, I am planning to add those in my next batch of script updates. I'm
> just waiting for Craig to fix the health protect bug though, because
> that is really debilitating.
>
> On 3/19/2015 11:25 AM, Monkey wrote:
>> Hello,
>>
>> Is it possible to add recognition for playing a sound when an item  is
>> equipped, and another when you unequip it? Like...there could just be
>> one flag, but it recognizes if you put "equip" and "unequip" in the
>> sound file name and plays them accordingly.
>>
>>
>>
>
>
>


-- 
-Mew
__________
http://www.savethefrogs.com/

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