[ian-reeds-games] Re: Fixed starcraft mission 2 Re: starcraft mission 2

  • From: Sharni-Lee Ward <sharni-lee.ward@xxxxxxxxxxx>
  • To: "ian-reeds-games@xxxxxxxxxxxxx" <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Sun, 27 Sep 2015 07:41:58 +0930

Allan, how do you get the Supply Depo place onto your team? I've looked through
everyone's skills and I can't see one that looks likely. Also, the ordinary
Terran transports don't seem to be useable as...well, transports. I can't load
onto them but they don't have the unload skill either so I suppose that doesn't
really matter.

I only just downloaded this pack for the first time, hence why I'm asking about
Mission 1 stuff.

From: sharni-lee.ward@xxxxxxxxxxx
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: Fixed starcraft mission 2 Re: starcraft mission 2
Date: Sun, 27 Sep 2015 07:23:08 +0930




I know how to do it but I just don't have cool audio things to use as intro
sounds. :( That kind of customisation should be saved for the full-scale game I
keep talking about and then not working towards creating. :P

Subject: [ian-reeds-games] Re: Fixed starcraft mission 2 Re: starcraft mission 2
To: ian-reeds-games@xxxxxxxxxxxxx
From: sleepio1@xxxxxxxxxxx
Date: Sat, 26 Sep 2015 17:15:19 -0400






Well, he just pulled those intro sounds from the actual starcraft
game. If you mean getting audio files that play instead of intro
text, that's in the map making guide.



On 9/26/2015 5:13 PM, Sharni-Lee Ward
wrote:




OH MY GOSH THE INTRO SOUNDS ARE
AMAAAAAAAAAZIIIIIIIIIIINGGGGGGGGGG.



I wish I could do this with my own maps. I really do.



> From: allan1.thompson@xxxxxxx

> To: ian-reeds-games@xxxxxxxxxxxxx

> Subject: [ian-reeds-games] Fixed starcraft mission 2 Re:
starcraft mission 2

> Date: Sat, 26 Sep 2015 14:28:01 -0400

>

> Hopefully This is fixed. The link is below.

>

>

>
https://dl.dropboxusercontent.com/u/68028683/starcraft.zip

>

>

> -----Original Message-----

> From: ian-reeds-games-bounce@xxxxxxxxxxxxx

> [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf
Of Allan Thompson

> Sent: Saturday, September 26, 2015 12:59 PM

> To: ian-reeds-games@xxxxxxxxxxxxx

> Subject: [ian-reeds-games] Re: starcraft mission 2

>

> No, that is my fault. I had to use a barracks
specifically made for that

> map. I forgot to include that in the only_useable_on=
flag.

>

> The reason for the unique barracks is to prevent ghosts
and certain

> structures from being introduced too early, at least
according to the info I

> got.

>

> I am glad you like the maps. There is thirty of them all
together, ten

> dedicated to each faction.

> Thanks for pointing the problem out.

> al

> -----Original Message-----

> From: ian-reeds-games-bounce@xxxxxxxxxxxxx

> [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf
Of Cathrine Røksland

> Sent: Saturday, September 26, 2015 10:35 AM

> To: ian-reeds-games@xxxxxxxxxxxxx

> Subject: [ian-reeds-games] Re: starcraft mission 2

>

> Hi Allan.

>

> I really enjoy the Starcraft maps. I have a problem
though. It doesn't seem

> to be able to use the infantry upgrade 1 ready skill on
the barracks.

> Everytime i try it says i can't use the skill on the
barracks. Is there

> something wrong or am i doing something wrong?

>

> -----Original Message-----

> From: Allan Thompson

> Sent: Saturday, September 26, 2015 11:21 AM

> To: ian-reeds-games@freelist

> Subject: [ian-reeds-games] starcraft mission 2

>

> Hey,

> I hope this next installment works right.

> Feedback is encouraged. I want to know if units are
coming along at a decent

> speed in order to resolve the map.

>

> Secondly I put in a skill into the marine commander in
map1 and in jim

> raynor in map2. All you need to do is hit the F4 key, and
you will get a

> brief on what to do. Hopefully people like that new
feature. Since it is not

> recorded, but read by your screen reader, it should also
speech at the rate

> you are using for the game.

> Link is below.

>

>

>
https://dl.dropboxusercontent.com/u/68028683/starcraft.zip

>

> "The truth will make you free"

> Jesus Christ of Nazareth 33AD

>

>

>

>

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>
http://blindaudiogames.com/downloads/Tactical%20Battle%20Dev.zip

>

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