Wouldn't that be kind of pointless, I mean if it didn't cost anything or had any effect, then what difference would it make? Don't mean to offend you or anything, just my opinion on it. On 1/28/13, Garrett <garrett.knight2@xxxxxxxxx> wrote: > Hello again everyone > Just a little suggestion, what if certain skills or attacks could miss? The > only difference being, if an attack or skill misses it would still cost you > what it normally would to do that attack. But if it fails, it doesn't cost > you anything and you can try the attack or skill again > > Sent from my iPhone >